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Por esto no me gustan los "shaders" iluminados. Bueno, este es el principio de una aventura épica combatiendo las normales...yey... supongo.
This is why I don't like lit shaders too much. Well, this is the begginning of an epic quest fighting the normals... yey... I guess.
#b3d
ShaderGraph本に
オブジェクトの座標を取得する方法についてのチャプターを追加しました。
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Matrixからオブジェクトの座標を取得する
https://t.co/Kxl6HhrJhb
#ShaderGraph
Spent last night messing around with a shader to replicate the black and white cutscenes from destiny for an upcoming render
#destiny2 #Destiny2Art
法線反転させた球体にParallax HUD Shader当てて表現している。追従はRotation Constraintを使う https://t.co/Xvmx1900wv
My work in progress of Ouro Kronii 3D model. This is my 1st ever Blender model. I just added some materials and basic shaders. Will make textures and rig this in the future.
Note that this is just for practice and nothing more.
#kronillust #クロニーラスト
WIP 3 NOELLE SILVA
All the main meshes are done, time to texture.
Slow progress as I was updating my shader to use drivers for ease of use
Check this hashtag #meriendacenasdeforte for info on how to get your own free model!
#b3d #3DModel #BlackClover #Noellesilva
Huh!? YOU want to download ME?
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I kind of delayed finishing this for a while while I was making other models.
But, on the plus side, she now has the new shader and the new mouth!
RELEASE THIS WEEK!
good night
#b3d #3dmodeling
I'm actually really looking forward to making some shaders for Lilith. In art I haven't been adding much detail, but I'm planning to get the material to glow more. Here's some older concept art, and even that should be expanded on.
Hice una animacioncita del Pod de NieR:Automata 🤖 usando el Toon Shader de Arnold. #c4d
here's the shader in action:
#b3d #npr #BlenderEevee
I learned to rig and animate and shit for this as i was doing it which is why it took so long. This was the perfect excuse for me to try doing a ps1 character model! I went too hard on the painting for the details to get crunched by the ps1 shader/rendering lmao.
I made a metallic toon shader that reacts to light, has base color, specular color, shadow color, rim light color and ambient occlusion color support.
later im also gonna make it more customizable, like changing the ammount of rim light, specular, etc.
#b3d #npr #BlenderEevee