Mateo Orozco did a breakdown of his adorable work Halloween Friends:

https://t.co/QbvA7G59Or

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Want to improve your hard surface skills?
Try create an asset from start to finish,
from modeling to texturing and rendering!
Surely will benefit from it! https://t.co/UlbnTidukO

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XGEN毛髮寶典
鑽研毛髮創建於應用的極致!
Link:https://t.co/xtnyfGXtBo
50元優惠券:https://t.co/dOVJG1leux
四個案例超細緻毛髮,為次世代與影視角色而準備!

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I put some of the Smart materials that I regularly use for my project Heroes of Bronze onto my Patreon page - available for all Patron Tiers! :-) https://t.co/vcm8pAowpu

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More android work from a bit last night and this morning. Coming along nicely, I think I'll get it on Sketchfab soon.

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Soon, Ill be back with a new tutorial! Continuing the garment tutorial from last time, showing you how I textured it in Stay tuned :-) The original MD tutorial is here: https://t.co/6U5uRTzWpF

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Here is an I worked on when I was sipping on some coffee from Starbucks happy this challenge is going well.
6/31

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初めてSubstanceDisignerで一から自分で考えてグラフを組み立ててモンスターのテクスチャーを作りました。だんだん何やってるのかわからなくなりましたが楽しいです~!#SubstanceDisigner

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WIP. This is Montblanc! A real time fan art I'm working for a while. I learned a lot trying to figure out how to mantain the Final Fantasy XII feeling. Still a lot to do. But it is so cuuute.

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Finally finished this guy! Stylized warrior character based off a concept by Nikola Matkovic.
Sculpted in textured in & rendered in

More images at https://t.co/kYHBl6ADMs

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Happy Prop-tober! Here is my first contribution to a month full of fun props and block-outs! I thought it would be fun to recreate the ball from such an amazing game.

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My orange cake is done!!
It is not perfect but I am pretty happy the result since it was my first time using Substance painter and also learning again Blender!

It can be seen on sketchfab!
https://t.co/joJQeplyna

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