This week I've been diving into for some metal and rust, as well as continuing my journey in for some rubble simulation for tilables! Looking forward to more materials next week!
https://t.co/FT4Jqkxx0H

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Rock, Gem and ORE! We have a ton of unplumbed depth to our Rock category on the site. What will YOU mine out?

https://t.co/aKmWGQ5VrW

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Over the past month I’ve been working on this foot bone model. Grabbed a scan on Sketchfab and retopologized in ZBrush, have now Been working it up in Substance Painter.

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サブスタンスデザイナーで散歩で見つけたレトロタイルを作りました。
こういう特殊な形状はループ出来るように並べるのが難しい。

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Another asset for the level. Wish I knew more of what I was doing, my skills are a bit rocky. 😶

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James Braley shared the workflow behind his Nodevember 2021's project and explained why Marmoset Toolbag 4 was chosen as the rendering tool:

https://t.co/PDwxoIWi4A

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Así llevo mi colección, ya va pareciendo algo 😊

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was watchin Blair Witch and realized I needed a dead leaves ground texture

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My latest sculpt I made over the holidays. It's designed to be a desk lamp. Sculpted in textured in

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Pushing to finish this scene by EOY :)
Texturing WIP with

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