Hey guys. I made a podcast with and . It’s called "What The Fungeon." We play a little game called and have adventures procedurally generated by an AI. First episode is up on Spotify and Apple Podcasts. Here is a little promo I put together for it.

11 54

The game ( ) is a procedurally-generated action adventure game, with roguelike elements, that allow the player to explore unique worlds with wild forests, ice-capped mountains and ancient ruins.

Steam: https://t.co/WXsjZYRTxm

2 6

Question on Procedurally Connecting Mesh/3d Model Tiles
https://t.co/FSaHo73z3f

0 1

Khaos is a powerful add-on that allows artists to create custom 3D explosions in seconds. Procedurally add various particle effects including fire, smoke, glass, concrete, rocks, & much more. KHAOS is a key for streamlining your VFX work! https://t.co/vT9p4U37Qz

3 32

Really pleased with this, I now procedurally generate the Caustic texture dynamically on each load.

It's not quite as perfect as the Wind Waker texture but works pretty nicely and is random. Try refreshing the page to see how it changes.

2 14

Tamaki Kotatsu 3D model created in Blender. Character rendered in Blender Internal, background is procedurally generated in Eevee. Some post-work done in Clip Studio (link to raw renders in comments).

28 126

Procedurally generated metropolis in a 5-color raycasting engine. Looks fine, now I just need to find some interesting gameplay.

2 25

12 Procedural Shaders for both EEVEE and Cycles, great for architectural renderings. These materials do not use image files as textures. Textures are generated procedurally. This means you can scale these materials without losing quality at all. https://t.co/vUI7N7bOap

1 17

Procedurally generated bugs in a browser https://t.co/rGZqOrWReL

27 142

Still, I could not be rude. I cleared my throat and tried to look like a guardian again, raising my flaming sword procedurally. “I’m ready to receive your message, Archangel Jophiel, Beauty of God, Patron of Artists, Archangel of-”

1 10

two procedurally generated houseplants 🌿🤠🌿

0 9

Night mode renders with volumetric fog.
Procedurally generated 3D structures in Three.js using "game of life" algorithm, then exported to 3DS MAX

25 125

Chasm
(in action)

"Explore the depths below a remote mountain town in this procedurally-generated hack'n slash adventure platformer."

Released❗️


By

4 17

Khaos is a powerful add-on that allows artists to create custom 3D explosions in seconds. Procedurally add various particle effects including fire, smoke, glass, concrete, rocks, & much more. KHAOS is a key for streamlining your VFX work! https://t.co/uZD7PyJkro

12 58

trying to make procedural scales that you can non-procedurally tweak the size and shape of using color channels of a texture

9 38

This is my try to replicate lava in nodes procedurally in 10 minutes.... there is still so much room for improvement! So much to do, so little time - as always 😊😇

That was fun! Voting for the winner of day 1 will start tomorrow.

Have a good night everyone!

3 72


Do you like monsters?
Do you like preventing meta-gaming?

Want to win a free book of 285 Procedurally generated monsters? I will be giving away 5 books Monday, November 4th

To Enter:
👍Like
☑️Follow
🔁RT

90 117

Considering some and procedurally animated enemies for that fps-project

7 98

Khaos is a powerful add-on that allows artists to create custom 3D explosions in seconds. Procedurally add various particle effects including fire, smoke, glass, concrete, rocks, & much more. KHAOS is a key for streamlining your VFX work! https://t.co/uWiBzXrJvV

3 44