//=time() ?>
unknown | sw:369 sh:335 b:15 o:9 p:2.0909 l:2.5542 #generative #geometric #ProceduralArt #python #bot
gingko | a:2 s:3504 d:0.4063 w:471 ns:6.9727 np:7.1043 nb:14 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
zircles | matrix:7 bsw:51.895 csw:45.602 #generative #geometric #ProceduralArt #python #bot
silk | loop:369-272-359 ainc:0.44-2.60-1.09 #generative #geometric #ProceduralArt #python #bot
silk | loop:324-383-254 ainc:0.70-1.25-1.44 #generative #geometric #ProceduralArt #python #bot
silk | loop:289-263-405 ainc:1.00-0.84-0.36 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
drawing-machine | loop:34743 a:5.005 b:2.005 p:3.005 #generative #geometric #ProceduralArt #python #bot
Day 11 (Portal). Made 100% in Substance Designer.
#Nodevember #Nodevember2019
@Substance3D @marmosetco #MadeWithSubstance #SubstanceDesigner @polycount #ProceduralArt https://t.co/bAKNq17M9G
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
𝓩𝔃𝓐𝓻𝓽 is now open source on GitHub! 💪😅
https://t.co/Tvd1RoVXiQ
@github @Shadertoy #javascript #proceduralart #generativeart #abstractartart #evolutionaryart #mathart #generative #procedural #generative #zzart #creativecoding #100daysofcode #shaders #glsl #codeart
Testing to render some raymarching on Kodelife.
#shader #glsl #kodelife #livecoding #codevember #creativecoding #generativeart #CreativeCoding #ProceduralArt #Generative
a new iteration of the procedurally generated map
🌳🌲🌳🌍🏔🌳🌲⛰🌋🌳🌲
#BlossomAndDecay #indiegame #mmo #gamedev #indiedev #videogame #IndieGameDev #openworld #gamedesign #ProceduralArt #procgen #Map #indiedevhour
zircles | matrix:14 bsw:10.335 csw:21.768 #generative #geometric #ProceduralArt #python #bot
silk | loop:357-457-499 ainc:0.45-1.37-1.79 #generative #geometric #ProceduralArt #python #bot
gingko | a:9 s:2710 d:0.5409 w:72 ns:7.4290 np:8.1704 nb:12 #generative #geometric #ProceduralArt #python #bot
Happy #nodevember2019! I'm not very good with procedural materials so this is an excellent chance to practice and build up my library! Day 1: Lava
https://t.co/6xnfZdcUdQ
#b3d #ProceduralArt