公園の馬をフォトグラメトリで3Dモデル化
遊具らしいシンプルな作りなのに馬の口にハミまであるのが面白い。

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《STYLY Photogrammetry Award🏆》
『Deeper blue memory』by akaninn0722

その場所に生きた人の持っていた思い、世界感を融合させることによって、記憶の中の世界のようなものを構築しようとする作品。

応募は7/21まで
https://t.co/ZSA1Tx1oUo

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I'm Alban, I do VR sculpture and photogrammetry: https://t.co/vYdd6Ygr8D (I also started 😇)

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《STYLY Photogrammetry Award🏆》

今回のコンテストでは、Looking Glass Factory( )さまに協賛いただき、賞品として《LOOKING GLASS スタンダード》をご用意いただきました!

また審査員賞には《Oculus Quest》、STYLY賞には《chlomaパーカー》をご用意しています!

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First attempt at doing from start to finish. It came out pretty well. Made the low in Zbrush, may make a low in Maya later on. It's going to be in the van scene on the side of the road. High is the last image.

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Hey fans...

Wanna see something really cool?

Photogrammetry reconstruction of the Germany Pavilion using 200 images collected for various sources.

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by Jorge Gimeno whom I´m working with to create high quality models for at and needs a ton of work but this model , works!

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More practice with 3D Scanning! This time I scanned a PASGT helmet I bought from an army surplus store and I'm pretty happy with the results! Cleanup and details were done in Maya and Zbrush, and Textures were done in Substance Painter.

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hello! if there are any companies in the seattle/bellevue area looking for a character artist, i'm currently available for work! i specialize in 3D modeling, retopology, photogrammetry, and sculpting :)

⭐️contact: miki.bishop.com (or PM me here!)
https://t.co/LnRxCQe1ND

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photogrammetry magic of is so fantastic

👈 Wall St inventory
👉 Venetian fountains

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Joni Max uses to bring out the best in his photogrammetry work. "Mixer is really a very good software — it works amazing. It helps me make photos into seamless texture assets. It is an efficient workflow." 🧡

https://t.co/dRfrszdGqZ

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James and Jakub from Enter Yes will be manning the Oculus Rift showing some Photogrammetry at today’s - pop over to them and say hi

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the results of my first photogrammetry project! i'll be texturing her and adding hair cards in the near future.

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Being able to sculpt and edit these photogrammetry meshing errors by hand in is such a a blast

Here's some before/after's from raw -> edited

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The bones of Daspletosaurus torosus are delicate and complex, making it difficult to display. As a solution, our technicians digitized each bone using photogrammetry. A cast of the specimen was then 3D printed.

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