Been learning new things with 3D. Really satisfied with my stuff lately!

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Got the zbrush trial! An hour or two into my first sculpt courtesy of and I'm starting to understand why it's the industry standard. Next step: learning how to sculpt humans!

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Zbrush 練習, WIP
Marnie from Pokemon Sword and Shield

Concept art by
https://t.co/tHDSsyaJov

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Blood Priestess is finally finished! 💀 Concepted and modeled by me. I was heavily inspired by Diablo and Bloodborne, I hope you guys like her!

More renders and viewer on Artstation: https://t.co/fHkbAjQEST

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fuckallyall vol2
The Misadventures of J

✨ For my boi
🔥 Amazing character design by 🔥

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I finally got back into doing my Ysera model. Think I'm done with the sculpt😅, time to move onto retopping soon. Let me know what you think!

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Here is a better look at what I have been working on in the past couple of weeks😀

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Started out a new project while taking part on mentorship trial! This is gonna be a bust and I'll be taking feedback along the way. I've already learned so much, I am so grateful for this opportunity! 💗💗💗

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When you finish your high-poly sculpt but then realise you need to move on to retopology...

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Almost there with Jin from XC2. I think next time, I'm creating a bald character haha. I can already tell retopo is going to be a great time...

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Here's a progress shot of my take on Jin from Xenoblade Chronicles 2. Still have a few things to update for the armour.

It's time to tackle his infamous luscious long hair. Wish me luck 🙏

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Still renders of my Blood Priestess bakes. Just normals, AO, and a quick metal material. Moving on to textures! ✨

Artstation blog: https://t.co/deCzV56pBP
Polycount: https://t.co/0MdQAeSHAz

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