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My submission for the Potions/Alchemy challenge. 🧪
Added some movement, Tried transparency but double sided faces was causing sorting issues and I didn't even like it so went back to opaque 😄
#TechnicallyAChallenge #Unity3D #shaders
some more screenshots i'm working on a new part of my little garden and hopefully it will look good with shaders!
Decided to not use rim lighting on the Yasuke shader anymore,
gotten pretty used to always having it on models but I do prefer without much more
with without
I've been playing around with some DSM data in #QGIS. (Arthur's Seat, Edinburgh) Amazing what you can do without needing to extra software. It's great to combine the results of a GDAL Hillshade with "edges" & the results of the Batch Hillshader plugin. Then come the blend modes!
Nobody asked for smaller portrait views, but the 3D shader I used puts such heavy outlines at far zoom; the close-ups look better for that purpose.
Some early work on @darnact's BAT
Blockout's done, time for done so next step would be retopo'ing the head. No clue how exactly I am gunna pull this off but looking at maaaaaaaaybe... Toonshader-like?
MY MODEL IS GETTING FIXED !! With proper shaders , springbones, and normal legs!!!
LOOK 😭😭😭
I've been experimenting with shaders in Blender, trying to achieve an anime/2D-esque look.
Not perfect yet, but I think the head is starting to look pretty good! #b3d
Working on an etching shader in @Adsk3dsMax , I've to paint 4 or 5 maps before I can get what I'm looking for, WIP
New procedural shader reward for patrons: https://t.co/elgVQmzL6S
Also on my shop: https://t.co/AntQh8dMlH
working on a #comicbook #shader for #blender3d /// quite complex to make it look right but pretty happy so far!
Adding some shader and cleared out some messy lines.
Well at least I did.
Now, I am under the impression that, by monkeying around with shaders in Unity, I can palettify this character, as well as add glowy bits and lighting. But this remains untested, and will likely remain so until at least tomorrow, probably later.
Tikitere - 03
Finishing up this series with a final HOT moment! This series has felt super different for me. So many ideas for next week. I’m not even sure where to start...
#procedural #glsl #shaders
To anyone that wants it I have a Wayfinder base. Just hit me up on Discord for the fbx. You'll need a double sided shader for the glass part.