I took a break from personal art for a while, but now I'm back to working on Amir! 😊 Started texturing and adding detail

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I finally finished the church texturing - there's definitely parts that can be improved but I really like how it's turned out.

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Thank to marrige and my amazing wife i have now so much time for sculpting and doing what i love. I am iproved my art so much thanks to her. She is my love and best critique. Sharing with you my latest sculpt in I am already on texturing stage

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My favorite has been my texturing work! Textures only!

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Character: 酒出 茉梨 Sakaide Mari from
バトルガール ハイスクール Battle Girl High School

A shadeless simple texture version.
Going to re-texture her and try some advance texturing.


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My main not including Edward as... not a fan of that model too much.

I leave alot to be desired in the posing, rendering and texturing, they are my main character art milestones to knock out somehow in 2020.

I hope 2020 to be my first year in the games industry. 😁

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I've been working on my modelling and texturing skills a lot this year and pretty happy with the progress I've made😌 Still have a lot I want to learn though!💕

Sketchfab: https://t.co/64aX6cbinP

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As usual, I made this :) This time though, I wanted to focus on colour, shading and texturing rather than a BAM, black outline kind of dealio.

There's our boy Morpeko and my first attempt at drawing Bea! Spent 4 hours of the stream on her but I'm happy with how it came out!

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Ended up making it
Gonna try to finish texturing it and maybe rig it idk

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texturing the telescope while listening to episode 82 and the pulsing of the permaheart is giving me a headache

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This pair of silver blue goldfish were two of the first paintings I made in 2017. The heavy texturing is from repurposed canvas plus a lots of molding paste. I used india ink to sharpen the lines, and I'm still so happy with how they turned out <3
https://t.co/PoFhJLCh2X

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Client cover hand drawn in mockup, texturing & lightning done with Photoshop. 2nd photo is the procreate export.

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Gettin real good with this mech, gotta do some Substance Painter tests first. But as of now the next steps are UVing and Texturing

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This started out as a warmup experimental painting to just have some fun and try out different brushes and texturing techniques but I think I got a bit carried away with it lmao

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Still texturing this little guy! I'm making some progress!
I really need to learn how to change textures during keyframes though, I really want them to be able to blink T.T

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