Another update on my Spyro sculpt - few more minor details I want to add and tweak before I move to retopo. As always any C&C is appreciated!


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Quick start on middle aged woman patient + nurse final hair. I feel like it breaks the polycount&style of the rest, but client didn't really have a fixed target. Note to self demand more facts on next job.

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Got to spend some more time refining my Spyro sculpt today. Really enjoying the process.

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Felt nostalgic this weekend and started sculpting the blockout of one of my favourite childhood video game protagonists Spyro. Open to any C&C.

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Circled back on a design of mine from a retopology and texture standpoint - still working through the textures. Any C&C is appreciated!

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Here is an update of our emperor character in a game project I'm working on. If anyone has any C&C I'd appreciate it.

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Happy Halloween! This is Kenny! I made this sculpt during the stream on Twitch!
https://t.co/8Yaekkz6En

Based on concept by Mike Henry https://t.co/e7eLQB4mpA

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Textured a few characters for game project this weekend - gone for a hand painted approach again.

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a short sword game asset i did today 😌
just to practice texturing cuz i rly suck at it hahah
gonna post some of the process i did for this today :)

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RIGGED! Bulkhead's Body rig is complete! Once I've touched up his texture and rigged up his face he'll be ready for animation and rendering!

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Its I'm Jordan and I'm a 3D character artist and I love working on pretty much any kind of character! Game Art and gaming are my passions and I'd love to help bring some worlds to life!
Check out more on my
https://t.co/eQfIykEqPI
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