Can be that MAYBE I finished to texturing Yasha? I have to do the Magician Judge, fix the flow map in the hair in the black zones but I see the end!... As allways, all critics are become, help me to get better💜✨

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started texturing the boots. Still have shading to paint and the soles to paint

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some of the more extravagant lineart pieces i've done. i really enjoyed drawing and texturing the undead at the back

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i think this is a very sexy spoon and i'm actually enjoying texturing this!

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Finished the texturing.
I messed up my sleep pattern making this, I hope it was worth it 😢

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sonic on da water:

another sonic space concept. Sonic and Tails (via the drone) are exploring some water planet looking for something.

some minor photo texturing on the water and clouds for added realism.

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Too tired to draw, but somehow not too tired to spend two days straight with little to no breaks texturing this outfit. Gotta keep my IMVU creator tiers up ahaha.

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Weird new project. Trying to learn Blender and Pixelart texturing with this to apply for a job I really want^^"

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:000!!!!!!!!!! i can probably handle texturing im rly good with colors esp bright ones (heres some dumb collage of some of my fav things ive colored)

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Variant 4 of my books. I have two more to do and then only the medium and large bookcase books need texturing. It's a race against the clock when the days are only getting hotter. 😭

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finished modeling n texturing my demon boys i've been working on for a while! + original concepts i did a year ago
a lot of thanks to for all of his help with them 😭💛

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Realistic skin texturing+Xgen hair
This is a step by step tut covering the entire process of making such extremely realistic texture!
Enroll and learn with Tom Newbury!
https://t.co/Eo7peDUVsC

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these details and texturing are just temporary, still working on the shaders. soo~ here's the ZB and SP viewport screens

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Started texturing today! Super happy with how it's turning out > w<!!! Next I'll be texturing the bangles, and the rest of the outfit

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So, i'm not dead, i'm slowly working on my finale/tribute pic...it has the highest number of characters i've ever drawn and i'm also trying to render each and one of them with a bit of texturing...i still have 9 more to go so it's gonna take a while..for now, have a sneak peek

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~70 minute flan study, it's 1am so i'm not doing anymore texturing 🍮#artstudy

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https://t.co/sw4KT5JAjA

ESW2 / Doom II / Vanilla / 1995 / MAP01-MAP10 / by David Jander et al

An early episode from Chilean authors, primarily David Jander. It's the ugly side of 1995 but it has some cool ideas, sometimes abstract texturing, and amazing nodebuilding errors.

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Practicing new modeling & texturing methods ✨😊

First the ice cream, now yummy sushi and sashimi 🍣

What do you think?


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