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(5/10) We conceptualised the first set of lineage-specific physical traits and started modelling some of the character body types.
#Diversity #bodypositive #MMORPG #Black
Week 2 - Viking House.
This time we delve deeper into Blender modelling using Edit mode to be more specific and Modifiers to speed things up.
Week 2 - Viking House.
This time we delve deeper into Blender modelling using Edit mode to be more specific and Modifiers to speed things up.
Some ocean mobs inspired by old European maps,may be modelled in the future
bro, like sheee-
models by me
Madness Combat by Krinkels
modelled in 2.79
rendered in 2.92 cycles
(two more in comments)
#madnesscombat
I took a "small" break from homework today and wanted to do a bit of modelling but i got a bit carried away......
time taken was about 4 hours, went a bit nuts on the musculature there
🎨Rivay: https://t.co/76y0I9XdyZ
It's Catherine's first time modelling nude but Chloe's a pro and here to support her.
modelled pretty little curls today ✨ this model will be done this weekend finally 💦 thinking about putting her and her twin up for free personal use after the whole animation project is over
So, modelled this.
Everything in this aside from textures are from me.
I know I used a reference, but I have no clue in who made the original edit, sorry.
#FNAF #Blender3d #3DModel #Blender
After @brookworm_ did such an excellent rendition of the elf I reworked my half of the art trade and now I can say that I'm proud to present Arlen modelling the finest look one can find this side of the feywild.
So a while back I drew a TVS Styled Barry the Rescued Engine. Today I decided "screw it, ya know what!" and I drew some Barry Orthos for any TVS style Modeller to use.
If you do use these then please give credit as I did enjoy doing this!
my greatest inspirations for 3D modelling are Megaman Legends, Guilty Gear XRD, and the Katamari Series
I use a very old trick based on XRD's Vertex Shading technique, to give a stylish look while being friendlier on older rigs and not worrying about texture resolution
@ReploidREVO Can confirm the Mettaur models used are the same as the one's in Command Mission just with different textures/UV's (Left is CMX & right is DiVE). Regular Mettaur looks slightly different as they modelled the Cross too (CMX models are ripped by Irregular Saturn btw).
@wyldevin #CreatorGames , I'm Furguston, I love modelling and making art, I'm relatively chill and I work with DotWav Presents
and Yes I have java as well :]
pre quarantine vs now
saçımı kestim :( kilo aldim:( oyun oynamayi biraktim.Hayvan gibi modelleme ve dijital çizim kastım falan https://t.co/KXJQeZd7rI
3. After selecting a thumbnail to go with that matched the brief (a very central and imposing/authoritative figure), I built up a slightly-more-refined rough.
[I wanted to learn some Blender as well, so I did a quick crash course and did some basic modelling for the city model!]
Final renders of the Robot Medic from Coffin Crushers I modelled and textured, based on the concept created by Robin Keijzer - definetly check out their work, it is awesome! https://t.co/tWNSsiUxf9 🤖🌟 #character #3dsMax #3dmodelling