画質 高画質

Procedural shader on sphere build on a Truchet tiling variation
gumroad 0+: https://t.co/TjcFeSJixx
(The loop is a bit annoying because of the light from the headlights)

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model by USAKO
shader by mo
telephone by ちゃーりぃ
bg by ???

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another preview of my practice with gamemaker 2. added enemies that follow you, health bar, health items and a small shader to make the player blink when it take damage... gotta say i'm really susprised with myself in this tiny project

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Shinigami's Domination

Had to redo some shaders and proportions

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Testing shaders
Still with rough outlines ;v;

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[5] I had some fun with the dragonfly shaders as well - i made a three way gradient shader for rendering the body while the wings shader use Voronoi noise to generate the patterns

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I'm going to be playing more of the brilliant MORTAL SHELL, having a proper delve into it's ROTTEN AUTUMN update, & grinding for a few of those new shaders.

[Maybe even a bit of progress as too!]

LIVE in 5.

https://t.co/i6Yp9sHcIk

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Comparison
Anime Tree Shader < > Original

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I made a Unity Toon Shader for personal use, and I've uploaded it to booth for free. I will keep updating it as I need changes. I hope someone gets to enjoy it.

https://t.co/qE8QRbyn7I

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Update on this bad boy! Still inside working on the lighting and placement of props... thinking of adding some decals/foliage on this, maybe some vines :3 I should also bring this into Unreal soon and get the shaders set up

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POV: you’re gold and amelia has to take a closer look because she can’t see with shaders on c:

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more for the cool-looking shader fuckups pile

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Final upgrades to wind effects!
✔️ Dynamic strength
✔️ Affects smoke and flames
✔️ Different particles based on speed
✔️ Affects building animations (WindMill)
✔️ Affects Pip idling (not shown here)
✔️ Sub-pixel shader on trees and crops

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Here are some other shader experiments I ended up making too while trying out the cel shading style.
A smooth shading, a mix of smooth and default shading, and a kinda comic style.

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This is what dai looks like in blender without any shaders and stuff

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✨Flat Colors!
Now to figure out rigging...
To youtube for tutorials!
I'm also gonna play around with the shaders a bit more. For now they're what I built alongside 's tutorials!

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almoooostttt done with jayfeather anyways check out this new shader . its only slightly more advanced but oh my god its gorgeous it adds so much more life

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Quickie Deoxys model for my Pokémon fangame Still have to put him in-engine and get the shaders figured out and... make his 3 other forms!

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