After waiting for a while, I finally bring Orange Piccolo from the DBS Super Hero movie with a similar shading style to the movie that my friend @/AreCreeps did. I hope you like it

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Shirt and coat textures are done! Only a little bit of texturing left to do and then onto rigging!

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The left image is my old texture for Birdy, and the one on the right the new one.

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Birdy model back from the shadows! Decided to use tiles textures instead of drawn textures.
Old New

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Using an earlier model to test out a toon shader I learnt to make. Added some water ripples and characters in
🎵: 'Bersandar' -

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My Dr. Stein 3D model is almost done! Just texturing and rigging left to be done!

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[WIP]
iPhone blendshapes for ' upcoming model !!
I really like how she smiles 🥰

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Procedural 2D mixed media in Blender is mixed

I haven't drawn any of these trees, in case you're w… oh you're not

Just instances on curves



The trees' dry-brush-on-watercolour-paper look is inspired by Angela Smyth's drawings

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A short comic I made a while back to test out my 3D comic set up. There's a few kinks to work out but I got about 9 pages done in under a week ^^

I had to remake this thread to correct page order/count because of an export error 😅

(Pages 1-4)

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5B! A simple sword swipe with a small advancing movement. This is a good compromise between space control and safety!

Follow the game! https://t.co/55krsLHBvJ

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I tend to use the dae exporter since I had trouble with the regular gltf (even updated it for blender 3.0), and with that and a palette export, here we are in the game!

Follow the game! https://t.co/55krsLq0Eb

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This rig is also used for the other variations. I'll add actual models and bones for their behaviour later, allowing for some reuse (core model, hitstun anim...)

Updates! https://t.co/55krsLHBvJ

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