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Shizuna Rem Misurugi Kuro 2 outfit
#KuroNoKiseki #Falcom #3Dmodeling #b3d #bnpr #黎の軌跡 #fanart #シズナ・レム・ミスルギ
#ShuSumiWeekend ~ Tender Moments
[ #Blender3D #BNPR #ペルソナ5 #Persona5 #ペルソナ5R #Persona5Royal #芳澤かすみ #KasumiYoshizawa #主人公 #雨宮蓮 #RenAmamiya #来栖暁 #AkiraKurusu #主かす #ShuSumi ]
After waiting for a while, I finally bring Orange Piccolo from the DBS Super Hero movie with a similar shading style to the movie that my friend @/AreCreeps did. I hope you like it
#DragonBallSuperSuperHero #DragonBall #Blender #BNPR #Piccolo #Blendercommnity #DBS
The left image is my old texture for Birdy, and the one on the right the new one.
#bnpr
Using an earlier model to test out a toon shader I learnt to make. Added some water ripples and characters in #greasepencil
🎵: 'Bersandar' - @wsatcc
#blender #blendernpr #bnpr #b3d
Procedural 2D mixed media in Blender is mixed
I haven't drawn any of these trees, in case you're w… oh you're not
Just instances on curves
#visdev #geometrynodes #blender3D #b3D #bnpr
The trees' dry-brush-on-watercolour-paper look is inspired by Angela Smyth's drawings
5B! A simple sword swipe with a small advancing movement. This is a good compromise between space control and safety!
Follow the game! https://t.co/55krsLHBvJ
#KronianTitans #bnpr #GodotEngine #Mecha #FGC
Testing
#screenshotsaturday | #gamedev | #indiegame | #unity3d | #madewithunity | #BNPR | #b3d
Mouse friend
#screenshotsaturday | #gamedev | #indiegame | #unity3d | #madewithunity | #BNPR | #b3d
I tend to use the dae exporter since I had trouble with the regular gltf (even updated it for blender 3.0), and with that and a palette export, here we are in the game!
Follow the game! https://t.co/55krsLq0Eb
#KronianTitans #bnpr #GodotEngine #Mecha #FGC #solodev
This rig is also used for the other variations. I'll add actual models and bones for their behaviour later, allowing for some reuse (core model, hitstun anim...)
Updates! https://t.co/55krsLHBvJ
#KronianTitans #bnpr #GodotEngine #Mecha #FGC #solodev #rigging