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CGWORLD様で執筆させていただいたPBRペイントの記事で作成したEnemyChanのキャラデザが出てきた。多分誰にも見せたことないやつです。
全3回で3D-CoatのPBRペイントの手法をかなり基礎から解説しています。今もやり方変わってないのでぜひ読んでみてね★
https://t.co/V55igSkp3s
Hey guys! I'm creating my first real-time stylized PBR character Do you have any feedbacks about the texture? :o
#3dmodeling #SubstancePainter
#미션골드_컬러_스토리
미션 골드 ‘반 다이크 그린(W537)’은 유기안료인 Phthalocyanine을 원료로 하는 PG7, 유기 안료인 Monoazo를 원료로 하는 PBr25로 만든 컬러로써 깊은 느낌의 숲을 나타낼 때 사용하기에 좋습니다. 미션 골드 ‘비리디안(W536)’과 ‘레드 브라운(W565)’을 혼합하면 얻을 수 있는
iPhoneで簡易フォトグラメトリする本を公開しましたー!
https://t.co/lazMvEZROA
本は無償で読むことができますが、有償版には3DCoatでメッシュを作る工程とデライト&PBR化するSubstanceDesignerのファイル、完成データが付属します!
Done a turntable of the Spinning Wheel I finished recently.
#3d #3dmodeling #pbr #digitalart #furniture #gameart #blender #SubstancePainter #maya #art #props #environment #Illustrator #rendering #Eevee
UnrealEngine4の勉強その4。
SubstancePainterでテクスチャ作り✨
UE4もPBR表示なのでうまくいけば設定した質感とあまり変わらず見れると思います😁
画面は環境のライトが暗いのであんまりテカテカしてませんが問題ないです😆
後はLWのレイアウトからAlembicに書き出します💪
#SubstancePainter
The main BP is for your overall lighting debugging. 18% gray, min PBR, and max PBR values for light/exposure value checking. Mirror for checking reflections. And the X-Rite ColorChecker Classic 2014 chart. It also includes 3 viewmodes: false color, zebras, and material validation
I've opted to make a couple of my 3d models available for FREE to download on @Sketchfab. Both models have clean topology, and 4K PBR Textures. Feel free to use them in your projects.
Japanese Tengu Mask
https://t.co/jwLWZqIvjF
Megalodon Tooth Fossil
https://t.co/hoj7t3umO9
#OTD in 1966, during the #VietnamWar, river patrol boats began operating on the inland waters of South Vietnam. Hundreds of these PBR boats were built in Bellingham WA! Their story's in our exhibit, Patrol Boats on Puget Sound.
The groutest of all time. 🎵
https://t.co/VOTGPocBA3
More inbound, with many others being added every single day.
#quixel #megascans #clean #bricks #archviz #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx #art
Samurai robot character model, suitable for both game asset and subdivision-ready for films or close up. Comes with full rig in both Maya file and Blender file. PBR textures in 2048*2048 quality. https://t.co/uYe85EGioo
Day 341 #Painted Wood Procedural
#3dartist #3darch #pbr #365materials #architecture #3dsMax #texture #process #digitalart #pbrmaterial #texturing #cgi #3D #d #rendering #autodesk #arnoldrender