画質 高画質

クリスマス風に仕上げてみた。完成!

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Another character model is complete! This is Azumi, an original design and one of the opponents you'll face in my upcoming game: Shinogi Chess Club!

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More assets to help fill out the scene. This should be the last one on the project. lighting camera tweaks are next...

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Time to script them to flicker and colour change 😶‍🌫️

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The team announced Sketchfab and their Blender plug-in now supports the recently released Blender 3.0

https://t.co/nhvV2Wr02j



Art by Shane Vince Marcos

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Current state of mind. Testing morph animations + file import in ’s new platform in internal beta. Hoping to release early access soon.

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I finally finished the texture for all the clothes.
Remember when duplicating textures in Blender to SAVE THEM AGAIN BUT WITH ANOTHER NAME. Do not make my mistakes. All those hours of work...

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Some practice with stylized modeling and texturing on my free time, still work in progress! Lovely concept art created by: Goeun Kim.

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Day 24: Today's simple 3D model is the classic design of Donkey Kong by Shigeru Miyamoto! Or is it Cranky Kong but younger?

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Finished UV's 2 disco Boogaloo
I have tweaked Iris's UV's based on feedback from . I also rearranged some parts.
NOW there done.
3 more bakes till lift off 🎨

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Close shot of functional pieces. The OCD part of me gets super obsessed with joints and stuff like these.
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