画質 高画質

昨日(9/27)はアバター製作のみで1日が終わってしまいました

Substance Painterの使い方が分からなくて苦労しています

今週末開催の には間に合わせたいところ

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Substance Sunday - Made my first procedural cliff rock today. Didn't focus too much on the albedo, but that's for me to play with later 😌

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しかしカラーリングが少しミスったかも...。Substance Painterを赤くしたのが良くなかった気もしている。Maya関連の本だけだと色味がちょっと...。

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I said i'd learn substance

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Undyne sculpt: Day 11
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Undertale came out when i was in collage and I loved every minute of it. It inspired some of my early work.
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Here’s some more shots of the level “Goopy Gully ” from PVZ Battle For Neighbourville. I really enjoyed working on this map.#gamedev

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‘Heat’: Michael Mann’s Meticulous Masterpiece of Both Style and Substance That Transcends Genre

https://t.co/KyumRVXEp9 cc:

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Metal Gear, Metal Gear Solid, Metal Gear Solid 2: Substance, and Konami Collector’s Series: Castlevania and Contra Now Available for PC via GOG https://t.co/5UIgenYrgm

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Our student jiawei zhang's great artwork ANGRY GIRL!👏👏
Your like is our biggest encouragement!
Artstation:https://t.co/MhEfLgTxyM🥳🥳

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[Thompson 1928]
.Modeling the clásic Thompson1980 gun
.Model: 3DMax
.Texture: Substance Painter

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Metal Gear Solid 2: Substance / PC / Konami / 2003

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Texturing is done. First time using Substance Painter, it's real easy and fun to use and I'll likely be switching to if for future projects

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it's offjskdfsla
i didn't do the last one because i felt like i didn't have anything good enough and tbrh i still feel that way atm but i think i have some more substance than last time

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