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J'ai toujours voulu faire un fanart de Lyrae et de Milu...mais je n'ai pas encore eu l'occasion de les dessiner pour le moment, donc voici ma petite participation à la collab de l'adorable Absol de @PyroLyrae que j'ai Shader et colorier avec la souris. Enjoy! ^^ #Collabsol
under glass #madewithunity #unity3d
more shader play and trying to create procedural geometry "inside" a dynamic soft body with a bunch of vector math
ガスマスクと暴徒暴太郎くんはStandard Shaderでもそれっぽく見えるうえレガシーアニメーション不要なのでこれからは俺の時代が来る(暴論 #VRchat
Couldn't resist throwing together a quick gif of this before moving on with the rest of the project. It's just a super cool style!
Based on the work of Cbotme: https://t.co/s7191tL7Cg
#gameart #madewithunity #shaders #SubstanceDesigner
I made a simple cel-shaded outline for Whiskey here by duplicating his mesh and pushing it about 1-2% and then inverted the normals on that mesh. If you disable backface culling in your shader you'll have something like this!
#gameart #gamedev #screenshotsaturday
Doing some @godotengine visual experiments. Blur screen shader, Sprite3D, Screen Space AO, emissive mesh and glow. #gameart #gamedev
Nanachi made entirely from scratch including a custom shader and the lantern ! #VRChat
#magicavoxel : @kchplr's voxel shader + mc voxel shape + metallic material+ atmospheric scattering
@nosemangr Looks like the mesh is damaged. Tried running through zbrush but the inverted polys didnt come through and couldnt be retopo'd. My workaround is using the normal direction shader in c4d to see and select the bad polys and invert manually. (gave them red color to easily see)
1 random retweeter will get a free access to this tutorial.
Learn how to render smoke & fire using volume builder and noise shaders in #C4D #R20 with @redshift3d
Tutorial is here: https://t.co/uF5Cgy8QPa
Quick lighting test in Unity with special shader
#unity3D #gamedev #indiegame
~26 million voxels in C4D R20: Volume Builder, Torus Object, Shader Field, Displaer Deformer.
Tutorial will be available on Patreon: https://t.co/gMAmkuamaN
ままま式Appearance MikuでRefractShader_スー用 屈折エフェクト
髪に適用すると背景紙と馴染むんじゃないかな的な
スカートに使うと透けるとか、なにこれ凄い(誤った使い方
Shader Experiments-v583
#art #animation #generative #3D #design #Math #Science #creativecoding #CG #illustration #technology #STEM #Abstract #motionGraphics #gamedev #webgl