Graphics researcher Jamie Portsmouth () hosts a variety of creative side-projects on GitHub. Implemented in WebGL, his experiments beautifully demonstrate optical phenomena like optical dispersion, gravitational lensing, and more https://t.co/8jE0CAFpja

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Started watching "Creative Coding with Canvas & WebGL" by on to get into creative coding, and I am super excited about how easy and fun it is to create beautiful generated art in Check out my renders for the first chapter of the class!

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Raymarching exploration 006

Added some colors but the quality is quite ugly :/

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Marmoset Viewer Showcase | Corrupted Tomekeeper - Darksiders 3 by Neer. Powered by https://t.co/2o7vrymGDw

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blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it

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はやく色の計算をちゃんとしたいです 👾 (ヒッパルコス星表, WebGL)

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A Adventure in the ?
Play https://t.co/b5ppjXenfs.N. ! it's and totally !
Discover it on indiexpo!

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Actually I wanted to penplot them but turns out they look super boring on paper and much better with transparency & darker colors. So here are ~10h of takeoffs and landings at FRA,LHR,SFO & CDG 🛫 🛬

Data from rendered with

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明日の主なアップデート内容をお送りいたします。

【内容】
・今日の神引き!
・第148回限定募集
・イベント競撃戦「愛をこめて献身を」
・冬のイベント直前!ログインチャレンジの開始
・WebGL版で発生しているエラーの改善対応

今回登場するのは、この方達です!

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