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We are working on some assets for the overworld map in our game Here are some local flora you might find in our game on the near future.

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Inspired by games like Eye of the Beholder and Legend of Grimrock, you supervise the whole group at once. In Caregiver, however, you don't control the heroes. You can only *try* to alert them, or inspire a course of action.


https://t.co/6XtaWfoXHh

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Thanks for 300+ downloads on the new Arc 5 build! This has been my best launch since I first started working on this game over a year ago 🥹💦 Thank you very much for all your support—it means so much! 💕

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Started texture work on the shotgun. Looks very Trying out this method of deconstructing the model for texturing so that it doesn't bake ambient occlusion data on moving parts.

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We also have some concept art of our playable character! As this will be a candy shop assistant, we want to give it a uniform while still having the fun look you'd expect from everything in our candy shop.


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Some finished sprites of the second girl! 💗
Now I am finalizing everything that I did not have time to do before. Release soon!~ ✨

👗 Fashion Contract on Steam:
https://t.co/QnpSi4evSg

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This is Morvin, a grumpy and bizarre old man, stingy with emotions, trying with all his might to hide the secret of a dilapidated and mysterious place where he has been a recluse for many decades 🕸️

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"My my~ dear host, I see you are becoming quite lively. Is it because of my presence?"



More Info on this blog post!
https://t.co/AZNbMItDT5

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Added running animation for my lil characters!! Still need some more polishing, but it's nice to see them running together anyway 😆🏃‍♀️🐕

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Just for fun, some pixel art of

And no, no CVM pixelart game yet in view 😉

Good night


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We have been working on The Cursewood for just over a year now! A lot has changed since then. What do you think of our progress so far?

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Why to support Mistrogue? To differentiate from existing action a fresh new element called "living dungeon" has been added, introducing a gimmick where blocks that serve as footholds move in all directions!

Discover more here: https://t.co/cWS8uxVi06

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