画質 高画質

Juan Pitluk talked about the production of his latest statue and discussed character creation for collectibles in general:

https://t.co/zj1NDucjGz

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"Amalgamation of Fear" -- It's just random bit and pieces that I could think of when I think of "fear"

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Gorgona portrait Created for Sparta Plarium, 2019

Concept art by Yevhenii Bychkov 3D Character Model Tamara Konstanchenko 3D Character Artist

Software Used: Maya, ZBrush, Xgen, Substance Painter, Photoshop, Arnold.


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stardew v a l l e y . . .
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RT + Fav (demorou pra caralho pra fazer)

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バルバトスルプスレクス
鉄血のオルフェンズより
です

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. discussed lighting and modeling tools that help him create colorful minimalistic dioramas in

https://t.co/hhyd1a65kU

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My very first 3d character modeling!!! This character is the guardian spirit from

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Hi I'm liz. I create cute, bright 2D/3D art. And post about my 3 cats are farm animals.

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Zbrush day 10: FINALLY done with the head and the body. Only the clothes and textures are left and I can look to add him in Xrd. Eyebrows and everything else will be added while texturing. Keeping the hair lowpoly fornow. (1/2)

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3D Modeled this bow :3 , Original concept drawn/designed by 🕷️

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Slowly remaking a scene in 3d starting with a regular telephone booth

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Starting on another 3D model for practice. Another OC of mine. Hawk.

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Messed around with shape keys, did some posing, and Sonico is now copying the smug Uzaki-chan. Model ported by .

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Trying to get back into likeness sculpting again, getting pretty rusty. Kinda wish I used procedurals for the beard and mustache too instead of just scribbling them on with vertex paint, but not bad for a one off I suppose! Eevee, Blender 2.9!

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トーンシェーダーを組みました。アウトラインはFreestyleとしました。で、二枚目と三枚目は失敗作です…。

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