Worked on making a dock for my viking town today, I am really open to feedback in relation to what I could do better :D

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Hoy es el día internacional de la educación y lo celebramos no parando de darle caña a todas nuestras pasiones!!! Os traemos el primer ejercicio de en de nuestra polifacética alumna de videojuegos .cuak 😍 No podemos esperar a ver más de tus creaciones!

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is that a uni project you have to do? cuz i had to do something similar like that in 3dsMAX

Also have a Hipper

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3DsMAX,Pencil+4
1発レンダリング合成なしでこんな感じ

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Inspired by resident evil render with vray and 3dsmax, staircase-lamp and structure modeled by me.Used Quixel megascan
https://t.co/wz0g55z2fP

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【JOBS】
GAME、TVCM、遊技機映像、イベント映像など多岐にわたるジャンルでCGを用いた映像を制作している「ミックス」が3DCGデザイナー募集!
勤務先は東京or青森県八戸。
Softimage、Maya、3dsMaxのいずれかを使用可能な方!
ニューヨークのCGプロダクションで研修あり!!
https://t.co/BqisOhVR80

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[ 崩坏3 3DCG 同人 ]
是谁想出这么犯规的组合! 鼠耳布希旗袍小笼包! 还能不好么? 我喜欢她!
(加上doge 款南瓜安全裤) (加班中途速稿, 日后完善)

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舊物:隕石sss材質 演練(像波羅XD

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Well, I think I'm getting closer to that CGI look, probably... It's hard to tell with the distinct shading on every single polygon, though; Know how to force smoothness on this model? Smooth modifier doesn't work for this!

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Happy new year all🎆!! I am nearly done with my just polishing it off now. Here's a sneaky render 🐀

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Did some lighting for my Rayla model. All parts are in, now I just need to tweak and fix things. Sculpted in (small trinkets done in and lighting done in Keyshot. Based off my How to Train Your Dragon TDP AU (a rayllum au)

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Walking trees. Went through some old sketches and decided to take an idea through my new pipeline. About 3hr session.

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