画質 高画質

Another student of Instructor Jessica S.’, Tom E., made an awesome from sprite! Keep up the great work! 😁💯👌👏🔥

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My newest creation, a character named Martin. Probably my best model so far.

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Blender Challenge Day Retopology... part 1.

I'm honestly not sure if this topology is OK, and I'm sorely missing Maya's quad draw tool :C

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( >u<) hiyo!! sorry it should've been a surprise but thanks for the tips anyways

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The back is done on the T60 so now I can get down to slicing it up for woohoo. It will be available soon to my supporters on Patreon.

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Blender Challenge Day Fishbowl.

RT if you know where this fishbowl is from 😎. I had a lot of fun making this and putting it into Unity's LWRP

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Here's some trees that I've been modeling recently. I've been taking a TON of reference and texture pics. There's so much more coming soon. 😃

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Charlotte Johnson did another breakdown of a stylized character made within Dylan Ekren‘s class and talked about the structure of the course:

https://t.co/GVB9guyS6d

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Have you heard about the Petition for Danny DeVito to become the next Wolverine? This model was inspired by it :D I'm gonna print him today :D Now, share this for no reason :)

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Blender Challenge Day Stapler.

I'm not particularly interested in realistic rendering but I thought using Cycles be a good exercise in 3-point lighting.

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A 3D model of the Endurance From interstellar I made back when studying at in 2018.

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So much scrollwork on the holy shotgun but it all looks great. Its taking a lot of effort just to progress very little but its all for the end goal of a accurate prop.

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This summer my goal is to add Blender to my tool-bag for 3D game art.

Here's my Blender Challenge Day Tissue Box.

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