画質 高画質

“Things aren’t gonna progress if we don’t do as he says. That much is obvious.”

Sprite by:
Logo and Social Tile by:

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A few pics of some of the conceptual from SAK'D. A lot of time, care and attention goes into achieving Sak's immersive and diverse world.
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➡️#Steam!: https://t.co/RdHdlgB7us
➡️Please follow the Kickstarter!: https://t.co/2kGOQK3cyT
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T-1 Ground Assault Vehicle by Ostap Hirniak - Save precious time while working on your project! Comes with materials, textures and UV. https://t.co/8jGYEfli16

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Hey, still interested in 😏

Well, version 1.9 of the Resources is (finally) out! 🥳

Get all 5 pages of it for FREE at https://t.co/4TnUDzu64Z and check out some of the amazing content created by our amazing 🫶

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I am working on the new town hall building 😊 Please let me know which of these variants you like the most.

A,B or C?

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“I just want to see him smile again… be free of me I suppose…”

Sprite by:
Logo and Social Tile by:

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Final day.
Meet my new character Monty the skunk. He’s an bold treasure explorer and hunter. Loves the adrenaline of danger, but also taking care of his mates.

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Still having fun with the color pencil..🤩🤩🤩🤩

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It's been a while since I've doodled anything, but the Itzal Enemies need reworking so I decided to see what I could come up with visually <3

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The demo level has just a sample of the menagerie of monsters in the full game. SAK'D will have over 140 enemies, 15 mid-bosses & 15 major bosses to challenge Sak, and in all kinds of dangerous environments, too!
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https://t.co/QLE38cnPC9
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