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p5.voronoiを用いてボロノイ図を作成する.各セルは予め読み込んだ画像からのセルの中心の色を取得し,同心円状に線で描画する. #p5js #creativecoding #dailycoding https://t.co/IGW4EjJgKu
Dear old Voronoi... #generative #rstats
https://t.co/qa3m6bT9aP
Playing with Voronoi and flights data. I use the latitude and longitude of each plane, and his altitude for the colors.
In order :
- The world
- France
- Europe
- USA
Many thanks to @SimonRobain & @clmntclmnt for your help
Dwarf Fortress town generation, using voronoi diagrams. Sure gets pretty results!
これもお仕事のために実装したやつ。
正規分布とVoronoiで割って、ノイズでエッジのアーティファクトつくって、fresnelの反射を若干いれるなどした。
CGソフトのシミュレーションほどリアルにはいかないけど知ってることの組み合わせでリアルタイムの実装できる
there are a few things going on here but the core concept is using two layers of fractal perlin noise to index into colored voronoi noise (here's an example with the pregenerated voronoi image at the upper left)
Houdini : transformer des hexagones en diagramme Voronoi animé https://t.co/vUrHbjjsrx
#mapgen4 is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look like hand-painted 2D.
https://t.co/S939xPQBGW
#voronoi #procgen #maps #mapmaking #fantasymaps
Blog post (image heavy): inspired by #procjam I decided to try voronoi maps on spheres, a topic I hadn't really explored before. https://t.co/GvjDJzHPI2
For #procjam I got delaunay+voronoi working on a sphere, then applied 3d simplex noise to assign biomes. Scales up to 1M+ voronoi regions. I'm next going to experiment with alternatives to noise. Noise is easy but usually not what I want. Interactive demo: https://t.co/HcYISbPDo9
👀
The "Ore" series is now on sale at https://t.co/WB0SqmB68M
"Ore" is an algorithm that builds Voronoi diagrams out of randomly placed points inside non-intersecting triangles, then constrains cells to a number of circles.
For more info: https://t.co/fb435sEuNz
Generating points in triangles, the constraining voronoi cells to a circle centered at the origin gives neat results (also a change of palette)
Voronoi diagrams are here! Fortunately a nice person open-sourced this so I didn't have to write Fortune's algorithm myself: https://t.co/paLUuMwL2o
I'm filling up the paper structure with my favorite sweet voronoi, it's surprisingly super slow. Also, I've changed my pic to more relevant :D. #gamedev #indiedev #indiedevhour #indiegame
Made w/ @maxon3d Cinema 4D Voronoi Fracture and render w/ @Otoy Octane. for more: https://t.co/XuGhTgp0w4 #c4d #3d #digitalart #maxon