オリジナルの刀作ってunityにぶち込んでみた欲しい人とかいる?





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Texture commission for is complete. Had a fun time with all the detailing and overall creation . get your own model from https://t.co/rKUFfWA2vZ

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今夜の学習
『SubsutancePainter入門キャラクター編』
今夜から塗り始め。

Fusion360+SubstancePainter。
『レトロ風アメリカンカー』完了。
Fusion360でモデリング。
SubstancePainter練習で塗り。

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I'll be sharing more illustrations, but if you don't feel like waiting you can go to my patreon page to see much more 😉https://t.co/8P7rS1zohE

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Learning some new tricks. Model was sculpted in and textured in And in keeping with tradition, when I don’t know what to draw, I draw a ninja turtle.

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This week I have been painting the textures for some of the assets of Aces in the Dust. See more from our game at

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Metallic Skull
.
Modeled in Maya
Sculpted in Zbrush
Textured in Substance Painter
.

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Update Time! 1) Initial import to substance painter. 2) Texturing done almost final pass. 3) Inside UE4 with a vertex blend shader to add the mossy parts. What are you guys thoughts? What have you worked on today.

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Iniyan Vijay discussed the workflow behind his Titan project, shared some advice about working in Substance Alchemist and Maya:

https://t.co/7BNbtwp96i

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Here's another custom avatar, I'm really proud of the face texture, hope yall like it too :)

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