画質 高画質

Bit of character modelling this Saturday, followed by Sunday sculpting. Got some work next week that requires some low to high character work in a particular style. Thought I would get some practice in.

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You get horns , and you get horns , everybody gets HORNS ! (and extra eyes!)
WIP on Luna with for dota2 CTA

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🖤Collab🤍

By @ min.saintz.zpt (Instagram)
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Tag us and get featured 🏷️

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That one time I spent hours on separations for rigging only to find out I dont have access to a rigging program 😤😩

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Following on the "keeping it simple" from yesterday, here's another example from my project "Simple Shapes". You can achieve a lot by using basic primitives with just a little bit of detailing.

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got this down to 11,000 faces so much better for vrchat gives me more space to add clothes and other extras that I couldn't with previous meshes!

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Sculpted up another related avatar for its an anthro izuchi commissioned for

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New and improved model of for the Scaled and Icy album cycle!

I'd honestly consider this a huge improvement from the model I made back in 2019 during Trench

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