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I'm going to be playing more of the brilliant MORTAL SHELL, having a proper delve into it's ROTTEN AUTUMN update, & grinding for a few of those new shaders.
[Maybe even a bit of progress as too!]
LIVE in 5.
https://t.co/i6Yp9sHcIk
I made a Unity Toon Shader for personal use, and I've uploaded it to booth for free. I will keep updating it as I need changes. I hope someone gets to enjoy it.
https://t.co/qE8QRbyn7I
#unity3d #shaders #3dmodeling
Update on this bad boy! Still inside #b3d, working on the lighting and placement of props... thinking of adding some decals/foliage on this, maybe some vines :3 I should also bring this into Unreal soon and get the shaders set up
POV: you’re gold and amelia has to take a closer look because she can’t see with shaders on c: #ameliaRT
This is what dai looks like in blender without any shaders and stuff
✨Flat Colors!
Now to figure out rigging...
To youtube for tutorials!
I'm also gonna play around with the shaders a bit more. For now they're what I built alongside @LightningBoySt1 's tutorials!
#blender3d #3dmodelling #3dmodel #artistsontwitter
Quickie Deoxys model for my Pokémon fangame #Vikavoltius! Still have to put him in-engine and get the shaders figured out and... make his 3 other forms!
played Minecraft with @WarpedEngine
Shaders mod is a bless minus how the game crashed at the second screenshot
i gotta do everything myself 🙄🙄 here he is :) sapnap's skin looked so nice with fundy's shaders 🥺
Hey it's #PortfolioDay
I’m Juan Nuno,
Sr. Environment artist at Phoenix Labs, previously at Riot Games, and Digital Domain. I love creating shaders, props, and the challenges of building full environments.
🎨 https://t.co/BL1AuQK9Ne
Hi #PortfolioDay!! My name's Vexastrae and I'm a Toronto-based 3D artist focusing on abstract design. I also do some cool shaders from time to time! ^.^
✨ https://t.co/ilEk3DjYvc
So I've kinda been binging Minecraft lately....
My base looks kinda nice tho ngl
(Credit to @/vorchitect1 for taking these. Those shaders are nice 😍)
✨Spent the day following tutorials and messing around with shaders in blender
My brain hurts
#blender3d
I spent all of last week working on a shader for my vrchat avatar and it's finally working correctly ^w^.
Most of the toon shaders I tried out didn't pull off the effect I wanted, so I settled until I was going to make my own. That time was now.
I made this lantern a few years back, but working on getting it into Blender to get it to render all nice and pretty has been a bit of learning! Mostly because I haven't done shaders in Blender before. Trying to get the transparency to work was a pain in the ass lmao
@VincentGat @LydonCarlile @EzzellVFX oh also speaking of hues: If I remember, the CE plasma rifle is shiny and has a subtle green tint. These technically dont count, but these CE PRs with corrupted shaders unironically look cool, plus the Reach beta PR that actually had a red specular hue, even if its still matte.
Been playing around in blender!
This model I made myself in Maya for my uni project Solumna, but I put her into blender so I can play around with the camera, light, and shaders that are available, and get used to the interface.
#Blender3d
@artsykyrah Thanks @R_Millustration for the tag! I’m a #b3d artist specializing in stylized art- I’ve got an article on making cel shaders (https://t.co/oK2yHTgfGr) and I’m currently working on my senior project
Oh I have some varying art for #sameartist.
I like experimenting. I'm in the process of making an art using a 3D scene and drawn characters as well as learning shaders for more 3D expression