My latest project is finally getting somewhere, that uv-mapping took ages, so here you can see from mesh to textures, next step is rendering in unreal!!😁#3dart

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"I did EVERYTHING for the Horde! Watch your clever mouth, Accuser..."

Venthyr Garrosh Hellscream! I might redo this at a later date.

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Done texturing the main materials in
back to to work on hai, create eyelashes and fix minor geometry issues.
this doesn't look impressive in Maya I know, but I sent the materials her just as a guide when working on the hair

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In this job, I strongly wanted to take my skills to the next level
Thanks for inspirations Maria Panfilova
I love her creatures

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アナトミーの勉強だけだとアレなのでZBrushとSubstancePainterの簡単な練習としてうさぎのぬいぐるみを作るチュートリアル動画をやりました。迷彩うさぎ🐰🌲

参考動画→https://t.co/R0W6qCWedB

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僕のアイコンにもなってる狼男に毛の追加と目を発光させてみました!

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F2000完成!!!!!
unity武器庫に並べてみたけど威圧感すごいなこれ
あとsubstancepainterの教科書買って勉強したから色々使えるようになった




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『作りながら覚えるSUBSTANCE PAINTERの教科書』応用編。
透過と発光。
時間がなくて駆け足で試したので完成度はダメダメだけれど
何となく覚えた感じ。
発行箇所を凹ませてそこを発光させると良いかも🤗
毎日触ってないと忘れるかも🙇

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Check out these fabric smart materials for Substance Painter - Change details like color, intensity of the height map, roughness and more! https://t.co/zJdCIymIDx

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Increased the arm thickness and added buttons. Getting great feedback from my lecturers

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『作りながら覚えるSUBSTANCE PAINTERの教科書』
入門編読んで30分。
MeetMat君が5分で
『Fallout4』に出てくるガラクタに変身した🤗
う〜〜ん解りやすい本だ🙇

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