画質 高画質

I come bringing more clocks in different outfits (plus concept art)

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Actuellement en train de m'amuser et de m'exercer en 3D sur un projet perso autour de la merveilleuse
❤️🐀

Ci-joint, Ultia Splatoon qui fait référence à l'un de ses derniers tweets... et à l'un de ses fameux streams. Allez voir !

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Applying what I learned from the doughnut on an old model I sculpted and was having loads of trouble with a long time ago. Before and after. This should def be more fun now that I know a bit more.

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Burned out hard after the last project; didn't feel like doing personal work. Now I'm back! Recently found some really fun character concepts that I want to make into .

Original Design and Concept Art by Sun Haiyang.
Please check them out here: 🎨https://t.co/WbdiJ1wTFE

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A while ago I finished this character model which I haven't shown yet, check it out! Will soon be texturing and bringing it to life in-engine :)

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BITE ME
Finally after a few weeks working on projects and other stuff I've finally found some time to work on a new character. What would you name her? ➡️

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Still frame from "INNOCENT" project 🔵
Yes, i'm a big fan of Parametric Architecture 📐

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This is a few close-ups of the Sky High video we wanted to share with you.
The softwares we used in this production were Modo and After Effects.
This work was made for Maybelline in partnership with Cartel & Co.

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These renders by Nei Ramos are mouth-watering 🧁😍 Want to know how he's done them? We've chatted with Nei and found the answers for you!
👇
Read 'Nei Ramos: Lighting the Delicious' on our blog here:
https://t.co/bc3zEUy9bS
☝️

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3D winner of announced!🔥🏆 Julia Tikhonova with Alkonost, a myphical creature from Russian culture. Check out her progress here https://t.co/f1bArs4aHI

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Inspired by the character of the movie RoboCop, this 3D model was created by Flinders University/CDW Studios instructor Alex Owen. This was great practice for a likeness sculpt as well as hard surface modelling.

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