093 - Daily Shader Sketch

Feeling myself some imposter syndrome like whoa today, so here’s a little drizzle

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First lighting tests for the interiors. It'll be a bit of a performance strain adding more realtime lights but I think it's necessary :|

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Steffen Bärenfänger, Global Creative Lead e responsável por todos os aspectos criativos e de negócios comerciais na Mackevision, um dos líderes do mercado em imagens geradas por computador e Realtime 3D estará no PS 2019. 😮

+ de 200 palestras: https://t.co/CXUFAFsmSv

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Steffen Bärenfänger, Global Creative Lead e responsável por todos os aspectos criativos e de negócios comerciais na Mackevision, um dos líderes do mercado em imagens geradas por computador e Realtime 3D estará no PS 2019. 😮

+ de 200 palestras: https://t.co/ED5AvKu7hq

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090 - Daily Shader Sketch.

Definitely had a hard time concentrating today. So, I made myself a hypnosis machine

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083 - Daily Shader Sketch.

Crazy day today. Power line caught on fire. At a buddy’s house to do my daily. Really in love with this blob jawn, here’s another rework. This is based on fbm, not ray-marched

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Finished model of my sci-fi aircraft! Now it's time to make some nice renders for Artstation. I hope you like It! :D

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080 - Daily Shader Sketch

I’ve been in love with tree rings as long as I can remember. This algorithm takes any amount of bumps with seeds and randomized a tree ring. 5 rings being animated together with 22 bumps.

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Biohacker Kali skin for

Made a few adjustments to Kali for this one, I think it makes things feel a little better

Basic attacks!

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076 - Daily Shader Sketch.

I wanted to spend a bit more time on yesterday’s sketch. I’m searching for that organic feeling

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Just trying out my fold up sniper barrel on the Tiger, not keen on it, the idea is i want the Tiger to be upgradable so i will be doing some design ideas on upgrades for the Tiger

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Getting back to my Tiger Tank 616, a certain vid as peaked my interest into finishing this iconic tank :)

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some of my first substances in I love this program! 😀#substance

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