画質 高画質

Like I said earlier this week, my bug models are now officially for sale on booth! Come check out my store! https://t.co/Pd2qRFP3jo

4 12

here are some more screenshots of the assets from a game project i'm working on! just finished the UVs for this one yesterday, time to texture it :p

4 5

Fishsticks by finished! Speed sculpt of this awesome concept of a shark with 4 legs! I hope you like it ^_^ 🦈🐶
   

8 38

Testing the upcoming cloth brush for feels like magic, only just started learning how it works but already can see the amazing potential. 's impressive work on Blender sculpting tools is a game changer for sure.

1 21

Made another beast boi! This time referenced from MHW Odogaron!

0 3

So I'm fucking around in 's ZBrush Core. Any advice for a newbie?

1 3

Time to briefly revisit Elrhaz Formation with this taqueti model. Original reconstruction of this animal was among the first sauropods ever portrayed with a form of "beak" at the tip of the jaws.

18 63

We've been working in more materials and pieces for our modular houses. Here, a new material and the piece, with its UV.

| | | | |

7 24

We're happy to be featured on Behance highlights at Digital Art Category!

You can see the project with details on our Behance page:
https://t.co/swj4uhX08I

1 2

And here's the (mostly) finished box. I am going to touch up the corners later, but this is what it will look like.

1 2

. released 2020.1 featuring a number of updates and fixes:

https://t.co/WTWvPxHNIN



Art by Yerim Kim

55 293

Curb sculpts and bakes from today.
These are gonna be contrasted with some 'new' tech details emerging from/around them, went for a real grubby beaten-in look for the stone.

1 6

"The Loot" is one of my firsts projects using Blender and my first one using more than one UVMap. I think I forgot to share it here back then 😋

Check it out in 3d at: https://t.co/ArViM2lsS9

11 28