Our second speaker at Let's Talk Design in Gent is Film Producer and 3D Animation Studio Cyborn. Cyborn will be talking about VR, digital humans, realistic cgi, film vs realtime in their presentation. More info on our website. https://t.co/WWL9ajpTKg

1 1

An icy lake surface by B.O.W. Qin using Volcanic Rocks and Volcanic Dolerite Assembly assets from the Megascans library in Unreal Engine. ❄️

https://t.co/uzFDtggU9i

5 37

I made a nifty little Magical Gem/Crystal Shader in today! I think its kind of cute.

712 4284

The new electric arrow, and some extra progress on the wind one. Not sure if I like the leaves though.

15 121

with for We are testing lighting methods to improve frame rate into architectural structures for realtime. The we will apply those to

0 2

Finally, I can show you the first look at my personal project, Heroes of Bronze teaser made in Blender and realtime renderer And thats just the beginning of this project :) https://t.co/hqFj4VB6eP

16 139

Growing crystals from the melt. None of this mucking around with solvents.

9 30

A bit more progress on those sketches from yesterday.

8 67

Did a few more sketches in-engine as well. I personaly really like the look of the right one :D

2 10

That twisted rabbit … just a variation of a dissolve effect

80 449

Back in for a minute and playing with some shaders and lighting

2 18

Ultimate Stones and Debris Pack contains more than 180 lowpoly stones and debris models based on scan data. Ready to use for architecture visualization, matte painting and realtime projects. https://t.co/J5WZlhr1Wu

1 4

Im figuring out a lot about these days. Like how to make armies in realtime :-) Video coming hopefully this week!

1 52

Check out the interesting new features coming up in authoring tool They're hardware-agnostic, and should run on any current GPU https://t.co/jClkYDPeVk

0 9

My current state of the challenge. Gray particles are rendered into a flipbook during runtime and played back on a plane.
https://t.co/6bsUqmhsBC
The idea is to copy that dreamsworks trick (thx ):
https://t.co/esxjVAN5WN

93 447

Concept Art for our third faction. Grunts - those poor little engineers live their whole life in slavery.

12 33