画質 高画質

Lightning Spear w.i.p., turned out a lot better looking than in the concept art I did a while back, although, I want to add details to the pole part later on.

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Olá, eu sou a Dk e faço umas coisinhas no 3d :)

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So I've indulged myself with a lot of One Piece for the past few days (still yet to actually sit down and start the show fully)

but it made me want to try making a shader for Luffy's Haki.
simple but effective

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Hi!
I'm HalfSkull! I'm a 17 year old hobbyist 3D Artist! I like to make colorful and diverse artworks!

📧HalfSkullCole.com
🎨https://t.co/KfH0pATpil
📷https://t.co/LbhYBtJWgP
🌿https://t.co/w4Mf7QvM8F
🌐https://t.co/GbsuLfvnta

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I'm a London based VFX artist (originally from North Wales) and make 'Doodle Paintings' based on sketchbook - currently lots of Horror/Giallo characters with a bit of a focus on fashion and glamour. (I also dabble in

https://t.co/jaViOsW2Rl

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Hello!
My name is Daria, I'm a 3d artist in game industria. I love stylized colorful game art and digital sculpture.

✨ https://t.co/M3IxYEvXEn
✉️ dariavid.com

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Shhhh he's just vibing on a rock 👾
น้องเอเลี่ยนในป่าต่างดาวค่า 🥺 ลองทำแนวแสงวาบๆดูบ้าง

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早起きしてblender!
大まかにナイダンのモデリングができたので自動骨を入れて動かしつつつめていきたいなと思ったらもう仕事の時間かー。
まだblenderでモフとかぽこりとかモデリングのコツを掴めてなくて考えつつやるから時間がかかりますね。

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Bueno, ya solo queda el "unwraping", "hornear" las texturas, pintar los pesos... ¡Casi está hecho!

Well, now it's just left unwraping, baking textures, weight painting... It's almost done!

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So here some chill stuff ive been working on recently, setting up Blue Angel from

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I'm quite happy with how the dirt texture turned out. I tried making a grass texture with the same workflow, but ended up trashing it and going with an old one (I can't seem to make one to beat it).

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