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高画質版&AO+ワイヤーフレーム
前回に引き続き映像・プリレンダリング前提なので物量気にせず。フリルとかレースリボンとか多すぎて苦労しました…。
ポリゴン数はBevel・Subdivision surfaces・Outline含めないでも△155,986…含めたらこわい。(2/3)
#ウマ娘 #サトノダイヤモンド #Blender #b3d
🦒Inverse Kinematics🦒
@ivanpapiol 👽🤝👽@verz_edu
#b3d #animation #pixelart #screenshotsaturday
My vacation flight was delayed by 2 days, so I filled the time by modeling Shirakawa from #OddTaxi , while @Ruuubick_ made Odokawa. Such a fun collab, would love to do more of these! Photos taken in VRChat, rendering by Ruuubick. #b3d
Recently @jendaviswilson and I started watching the anime #OddTaxi, but quickly realized how much we had both missed making things, so over the past few days she made Shirakawa and I made Odokawa. This was a super fun experience ! Pics taken in VRChat and renders in #b3d
WIP for tonight tighten up the suit(?!) and refining right hand. #FGO #shutendouji #b3d
All done in #Blender3d
Terrific concept by @EmilyenaStrange
#b3d #sculpture
パーカーのシワ陰を描いて今日はおしまい。
一番しんどいところを終わらせたので、あとは単純作業、のはず。
実は、髪の毛の色をまだ決めきってなかったりする_(:3」∠)_
#b3d
フリルを確定してからUV展開してしまったので結局やり直し_(:3」∠)_
Array+Curveの時点でUVをあわせておけば、自動リピートで綺麗につながるのです(´・ω・`)
というわけで、陰も描いたので水着部分完了。
#b3d
⚡️Some of my favorite frames from my recent animation & initial sketches ⚡️
✨#Tamago #Cat vs #Pikachu!✨
more #BehindTheScenes here on my @Behance project: https://t.co/cBXyHy7OKW
#b3d