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Here is the camera view in 'render' mode, showing the complete lack of texturing in my 3D models (another thing intentionally wrong) and the HDRI lighting to give a sense of realism to the distorted, untextured shape of the central figure :
Texturing underway. Still to thrown on a few decals, etc. But literally almost finished...
#votom #scopedog #Mecha #3DModel #3D #Maya #MadeWithSubstance #WorkinProgress
I wanted to practice sculpting and texturing a wood texture so I made a shield. #3dmodeling #3dart #indiedev
@NOP_Pixels Ironically it's probably this piece of you, it's one of the largest works I've done and has, by far, the most advanced fabric texturing I've ever done
The placeholders are all set up and working!! all that needs to be done now is the custom texturing to really make him ready for the next expansion😭😭 I've learned so much about making mods, it's actually been fun
this was one of the first things I made in Blender and has no shading/texturing etc. but it's kinda cute
#blender3d
Wrapped up the modeling and texturing of the first wave of enemies for the Demo! 👀👍👍 #screenshotsaturday #BITTER
Slowly improving in texturing and learning new ways to do it!! Before and after and glad I improve :D (Fur pattern was horrible!!) Commission done for @TideraceJenkins
#vrchat #Commission #retexture
50 % texturing for my little bulbasaur ❤️ doing 6 plant based characters from videogames (changing some of the color palette to make the design more) #pokemon #PokemonArt #pokemonfanart #3dart #stylizedart #gameart #gameartist #handpainted #bulbasaur #3dcoat
Toolbag Artist Highlight - Gnarly Bark by @substancecapone
See more of their work: https://t.co/BG1ibcxH7X
Rendered in #Toolbag.
#bark #stylized #3d #3drendering #render #lighting #rendering #3dtexturing #texturing #cgi #lookdev #3dart #marmosettoolbag #lookdev #rtx #rtxon
was testing out texturing in Marmoset 4 and accidentally made this and liked it 😂
These two still need the line work, but I ran out of steam after the other three. Getting close! Hoping to have all the lines, final color, and texturing all done by the time I update ya’ll next.
Going to just keep adding to this thread I guess: in the beginning stages of color! Separating shapes out and putting down line work. It’s tedious, but after this is done is just texturing before we get into shadows.
can’t believe that its almost been a year since i started 3d modeling! Anyway here is the project i‘m currently texturing #SubstancePainter #3dart #3d #art #Blender3d #gamedev