画質 高画質

The first stage of modeling is almost complete, and UV and texture materials are needed later. . . I need a rest, I'm so tired😭

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~Style Sketch~
Had a bit of fun doing some anatomy practice, and decided to try out doing a style. Took a bit of time but it's worth it~

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前に作ったノーティフロッグ(旧)のカラバリ。

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Earlier today: New CG Boost Challenge: Robot Pet https://t.co/X5Bz3AavGi

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an old character from the first rig tests in maya, using autodesk maya and arnold render.

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Creating an armor set for . Trying to have the highpoly pretty clean, and adding most detailing in the texturing pass, to have a faster pipeline. Very helpful having approximate pbr mats from the beginning in

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so i tried to replecate inas art of amelia with my 3d model of her

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Blenderでゲルググをモデリング(6)
スカートに厚みと、胸と腰のダクトの当たりを付けました。
脚の後ろも角が出る様に修正しました。
右脚修正前
左脚修正後



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しいたけ
どうやって焼く?
醤油だけで行くか、バターも添えるか悩むね

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Get rid of jaggy lines in some later upcoming versions of ! :D😋 This feature will help get a much better angle splitting result as well :D

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ミ★ 𝘣𝘶𝘯𝘯𝘺 𝘨𝘪𝘳𝘭 𝘴𝘶𝘱𝘳𝘦𝘮𝘦 ★彡

commission for wonderful developers of

turn around coming soon

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フードの稼働を試していたら煽ってるような図になったのでついでにアス比チェック

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now supports floating edges! Maybe you guys can find some use in making hair or line stuff with it...

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