Iron Inquisitor Kayle - Low Poly Process: Wings. The challenge was that these will be duplicated x4 when Kayle levels up, so the visual read has to be very obvious, and detail kept in check. The feathers also turn red via shaders, so a lot of considerations!

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Should i use shaders on my characters?

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Playing around with Shader Graph, making some stylised/toon rocks. (This shader is using toon based lighting with normals offset by noise for more interesting edges).

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DOUBLE LASERS with freshly revamped lighting. Turn on your sound!

🔮🔅
🔮🔅🔅
🔮🔅🔅🔅

🔮 ✨⚡️⚡️✨✨✨⚡️⚡️💦

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That twisted rabbit … just a variation of a dissolve effect

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Testing how the water shader looks in a different environment. Here's a small cave scene, thoughts?

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for anyone curious, here is a comparison of what the model looked like before and after all those layers of shaders, facial and texture rework

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[Crusty Lava Lamp]

Using vertex and frag shaders to displace 3D geometry results in the most pleasing textures. Really enjoying the "rough" look of these evolving patterns.

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Had fun last night messing around with my buddy Phil Roberts’ (’s) car shaders pack! Check em out here: https://t.co/Vl1dYmt4zG. This dude knows cars like no other and they’re extremely accurate and gorgeous.

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Did some 25 minute the other day, no prep, just flowing.

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Other reaction on a mesh with a kinect.

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apparently we won’t get to use too many toon shaders in my lighting class which is kind of a bummer but I don’t care I will HAND PAINT in these eye shines if I have to

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I wanted to add eyes to my character and came up with this. I think it looks a little creepy but that might be the lack of a nose & mouth. Would love to hear suggestions and ideas on improvements! 😶

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Group nodes are an effective way to save time, that's why I designed this pack, it contains seven procedural shaders that will allow you to quickly apply your textures without going through UV unfolding. https://t.co/8Nz0bz1teD

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Hi, I do a lot of super stylized 3D work and experiment with flat shaders to get a toon look. Nice to meet you and your work looks great! 😃

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Hey! I'm Ryan, a 3D Environment Artist who loves shaders and textures! I'm soon looking for an internship too!

📬autumnpioneer.com
🖼️https://t.co/KxKvnsuztx

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Got her base colors down! I've been taking my sweet time with this one, trying new things out, letting myself just have lazy days without guilt

I'm gonna try out some toon shaders, which is new and EXCITING. I love the sketchy lines😍

Art by
I hope I do her justice <3

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Playing with shaders in 3 for foliage in Lydian!

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