5. 今度こその再リトポ&リトポ区域指定作業。
ミドルポリ化して、ポーズ可能モデルに。そして、ペイントに向けた細分化まで。🖌️
revenge, separate the model to section for more efficient retopology, and subdividing.
then, fighting the software bug in hard surface modeling.

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Here's the glove retopology. I had some ideas about how to do the joints. It gave me a lot of headaches. I still hate it...

I might have to use sculpt tools to taper the fingers, push and pull them around to make them look nicer.

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A character I made in for practice with cloth, hair and a bit of anatomy (which is not really visible anymore).
Still not sure I if will retopolgise and texture her yet.

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This guy is looking about ready to retopo! Hopefully be ready to texture by the weekend 🤞

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14 hours of retopo later...doing fur this way is probably not optimal. I do like how it looks though. No ragrets

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My deadliest foe,
Fast comes madness, slow comes joy,
Retopology.

To this day, retopology is by far the hardest thing for me to grasp. Hopefully this year will see me learning some techniques to speed up the process. Seahorse Prince is getting there!

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some alterations but i think it came out nice
time to retopo

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Scales still need some work. <.< Otherwise Wairu is technically retopologized.

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Todays work - Retopo almost done and beginning mask blockout

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I retopologize him! But might redo the hair.

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Body retopo'd - hands 'n feet 'n ears included. Now for the hair...
I am 90% sure I am going to have carpal tunnel when I'm done retopo'ing and cleaning it up. >.>;;;

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Couldn't finish this guy last year but I hope I will find the motivation and time this year. At least retopo is finished now and I can start with the fun part: sculpting all the details!
Happy New Year everyone :)

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なかなか進まないw
SpeedRetopoがどうとかじゃなくて、ベースモデルが面倒くさいすぎるからですが

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SpeedRetopoを実戦投入してみています

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Late happy holiday wishes to all! Took a month to attend to some health stuff so deffo not finishing this model done by 2019 end, but progress is progress. :V
I'm gonna have an adventure figuring out how to retopo that hair 🤔

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Project i have been working on last month for
i think it's time for some retopology

1 3

Trying out something a bit different. I'm getting a lot better at the rough sculpting, most of my block-in is now sculpting instead of box modelling. I still need to do the retopo and textures

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continuing this WIP thread: retopo'd and rigged this monster finally now i just need to do the height map and other textures

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