Ok, I think I quite like this grade, which maintains the warmth in the foreground but allows the cooler blues to take hold into the horizon....

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Erasmus Brosdau, CEO and Director at Black Amber Digital, discussed directing and producing cinematics:

https://t.co/kySaVDWJ0O

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Amazing pixel art for Dragon's Crown Mockup by Ben Adendorff
AKAWolfenoctis very retro style and amazing detail in this

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A little ol' house in the forest. Art work by Enchae C AKA Enchae very nice, would be a great place to stay.

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test in which is one of the most awesome things I´ve seen lately... nice!!!
Clothes with and sculpts with

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The may seem a quiet place with such a blue sky and that peaceful green... but don't fool yourself!
It's still a challenging place for the incoming


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**Map Update V 1.1.0 is live!!**

Let me know if you run into any issues with the update.

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Today was a lot of texturing, shading, and relighting. I need to do more research into how people set up modular cliffs as I'm not in love with how this looks still.

If anybody has any tips on Modular Cliff Setups I'd love to hear them

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We are glad to present, our new game , that is called Biohazard Warning.

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Finally finished making sheilds today, these took way longer that I anticipated 😅 Let me know what you think?

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Curb sculpts and bakes from today.
These are gonna be contrasted with some 'new' tech details emerging from/around them, went for a real grubby beaten-in look for the stone.

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Weekend practice using based on amazing concept All shots are real time render in UE4.

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In the latest version, the rear main wings also now contain an array of small adjustable 'feathers' that will make micro adjustments during flight for extra fine control....

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Decided to try some proportion adjustments to the dropship. The tail extends longer and wings are brought forward (original placements are shown on grey BG image).

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