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In today's 80 Level Digest, we've gathered some videos, interviews, blogs, and other sources that can help you take a look at what level design is and start crafting the worlds that players would explore and roam in:
https://t.co/OSqPLwrwko
#leveldesign #leveldesigner #gamedev
Character Artist Chen Wang unveiled a cool-looking 3D female model recreated from Christophe Young's concept using Maya, ZBrush, and Substance 3D Painter.
More renders here: https://t.co/IVhyzRJ1eN
#maya #zbrush #substance3dpainter #madewithsubstance #characterart #3dmodeling
Check out Airborn, a cool stylized project made by @airbornstudios using Maya, 3ds Max, Substance 3D Painter, Blender, and Unreal Engine 5.
Full video and more info: https://t.co/9oO0TRsq8K
#unrealengine #UE5 #maya #3dsmax #substance3dpainter #blender #blender3d #b3d #3dart
Valve has unveiled the top 10 most popular Steam Deck games of the past week. The first three places are occupied by MultiVersus, Vampire Survivors and Stray respectively:
https://t.co/WbCkMhzfA9
#steam #steamdeck #games #videogames
.@Mersad_fz shared the work process behind the Wood Cutter's Hut project, talked about how the grass and water shaders were made, and explained why Unreal Engine 5 was chosen for the work:
https://t.co/2lHGiCe6h6
#environment #blender #zbrush #UE5 #UnrealEngine
@UnrealEngine
FX Lead at @ILMVFX @_alexhalstead_ shared a new series of images created using Midjourney. This time, the artist reimagined The Lord of the Rings universe.
See more: https://t.co/U42ExzUeLD
#thelordoftherings #MidjourneyAI #midjourney #generativeart #art #design #AI
.@MattePaint_Ltd, a company providing reference photography for film and games, has shared over 1,200 Free HDRIs. The file contains 7 HDRI sequences at 2K resolution:
https://t.co/gThKapopWY
#HDRI #rendering #render #Lighting #3dart
.@EpicGames has released Epic Online Services SDK 1.15 for developers, which introduces new crossplay features for PC.
Details: https://t.co/TyjShru23t
@UnrealEngine #gamedev #indiedev #gamedevelopment #EpicGamesStore #games #unrealengine
Todd Howard said Starfield won't allow players to fly seamlessly from space to its planets. Howard believes the feature is "really just not that important to the player" to justify the engineering work involved.
https://t.co/eIINRMlxnH
#starfield #games #videogames #xbox
80 Level Research Team has conducted a series of interviews to learn more about the mechanics of in-game loyalty programs as well as the interest in an external solution for building loyalty programs:
https://t.co/UUHjYaJpUm
#research #business #loyaltyprogram #gamedev #F2P