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The abandoned cliffside hold; a bit more brushed up. 5 tiles freed up for practical use later on.
Another one in the more detailed view format.
Drafting a writeup on my findings doing this piece, which i'll publish at a later date.
#NES #8bit #pixelart #retrogaming #gothic
@retrosaudade Thanks! I'm actually on the fence whether i should literally displa the moon (with the help of sprites).. i had the asset made for an adjacent stage, but there are considerations like how many sprite layer colours i need to reserve in each and such. Here's a quick mockup
Improved southward attack combo for Jeku; one of the main characters.
@SomethinNerdy
#pixelart #NES
"Borscht" is the codename for a personal pet project - a gothic romance inspired by superstition, folklore, e.a.poe & a few historic accounts of nefarious noblemen & women. I wrote its first two themes when i was a teen, began real work on it 4 yrs ago, and it'll take me 4 more.
In January i got quite a lot of new followers. I wanted to say hi and tell a bit more about this account.
I'm Ellen & I do authentic, new NES games. Sometimes with others, sometimes on my own. In the following subtweets i will detail the most active projects i'm involved with
@kurtdekker @TheTrashbang the NES has a feature where you can tint the whole screen by combining emphasis bits R, G and B. If you time the rendering of the scanline, you can make this happen in horizontal bands, making the gradient beneath it seem more colorful
here's the bg layer w/o the hardware tricks