FrankenGFX @FrankenGraphics@mastodon.artさんのプロフィール画像

FrankenGFX @[email protected]さんのイラストまとめ


mastodon.art/@FrankenGraphi…
Ellen creates NES games & graphics.
patreon.com/frankengraphics

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Real NES graphics for a real new NES game.

Stage: Long Bridge + Black Freighter exit option (2/2).

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Real NES graphics for a real new NES game.

Stage: Long Bridge + the Black Freighter exit option. (1/2)

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The abandoned cliffside hold; a bit more brushed up. 5 tiles freed up for practical use later on.

Another one in the more detailed view format.

Drafting a writeup on my findings doing this piece, which i'll publish at a later date.

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Thanks! I'm actually on the fence whether i should literally displa the moon (with the help of sprites).. i had the asset made for an adjacent stage, but there are considerations like how many sprite layer colours i need to reserve in each and such. Here's a quick mockup

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Hi! Just me trying on a new format for showcasing my level art in better detail. Maybe this is ok.

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Improved southward attack combo for Jeku; one of the main characters.



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"Borscht" is the codename for a personal pet project - a gothic romance inspired by superstition, folklore, e.a.poe & a few historic accounts of nefarious noblemen & women. I wrote its first two themes when i was a teen, began real work on it 4 yrs ago, and it'll take me 4 more.

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In January i got quite a lot of new followers. I wanted to say hi and tell a bit more about this account.

I'm Ellen & I do authentic, new NES games. Sometimes with others, sometimes on my own. In the following subtweets i will detail the most active projects i'm involved with

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the NES has a feature where you can tint the whole screen by combining emphasis bits R, G and B. If you time the rendering of the scanline, you can make this happen in horizontal bands, making the gradient beneath it seem more colorful

here's the bg layer w/o the hardware tricks

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I don't think i ever posted this "finished" stage concept.

Since isometry tends to negate colour count on the NES, i used an emphasis toggling trick on the skyline to have it appear as having more colours than what actually is in the palette

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