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The ❄️GLACIER❄️ zone is the second new area I'm adding to my #roguelike #indiegame #PatchQuest this month. This area has slippery ice, but sticky Gooberry sap can help you stay still. I threw in some bright orange and purples to stop this area looking too grey.
#gamedev #indiedev
This TALL GRASS in the new Zen Garden zone will make you rely on your game knowledge to survive. Fortunately, the outlines of monsters are still visible.
#PatchQuest #roguelike #indiedev #indiegame #gamedevelopment
The ZEN GARDEN zone is the first new habitat I'm adding to my #roguelike #indiegame #PatchQuest this November. This zone has tall grass and monsters that can turn invisible, making it an easy place to get ambushed!
#gamedev #indiedev
I've drawn up a centerpiece art asset for each of the 4 new zones added this month to my #roguelike game #PatchQuest - Beehive / Volcano / Swamp / Crystals. #indiegames #IndieGameDev #gamedevelopment
Monsters with the FRANTIC move pattern will mostly ignore the player, preferring to charge around like a headless chicken! (or like an air-hockey puck). They will still shoot at you, of course. #PatchQuest #roguelike #gamedev #indiedev #indiegame
Monsters with the SLIDE move pattern (like this Poislug) can launch themselves forwards at high speed. But they can't change direction until after that slide is completed! #PatchQuest #roguelike #gamedev #indiedev #indiegame
Monsters with the new ZIGZAG move pattern spend half their time sitting still, and half their time rapidly zigging about. They're much easier to aim at when they've stopped. #PatchQuest #roguelike #gamedev #indiedev #indiegame
@cowardyne @GameDev_Planet He can curl up and reflect bullets that hit him
This week I drew up a whole bunch of new capturable loot assets for my #roguelike game #PatchQuest. Some of these will erupt, explode or even buff you! These effects & abilities will be shown off next week's tweets. #gamedev #indiedev #indiegame #unity3d
Once you've fed a Jumbo monster, you can latch on with your lassoo and charge across the map, knocking back everything in your path! It'll only last for a few rooms, so make it count. #PatchQuest #gamedev #indiedev #indiegames #IndieGameDev #unity