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Spent the whole day working on my latest terrain authoring scheme: just hand-make literally everything. I needed to keep the scope small, so I decided to base this exercise of a certain small atoll in the Pacific. #screenshotsaturday #gamedev
Experimenting with styling for the map screen, which will be the main point of interaction between sorties. It's both the main menu and a way to plan your missions by observing the map and enemy locations. #gamedev #madewithunity