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#doom #doom2 #leveldesign #mapping #tnt
It's been a slow production but it's getting there.
TNT Goes Boom!
not entirely sure what's happening with this project right now... but figured I'd share a little more of the stuff I've been playing around with
#gamedev #yaoigamejam #leveldesign #hell
a little #leveldesign #tip when creating combat encounters for your levels make sure to provide 'loops' these allow players to not be trapped or caught or pushed in any corner, allows for movement in your layout #gamedev #gamedesign
🍵Brutalibre @Brutalibre est game/leveldesigner et programmeur, passé par Ubisoft et Magic Design, actuellement à son compte sur son propre projet de jeu maison
qui s'appelle Grimeret. Il est syndiqué au STJV !
#screenshotsunday
Uncle Rook is leading Fayette to his old gang in the forest outside the jurisdiction of the monarchy.
#gamedev #indiedev #gamedesign #leveldesign #worldbuilding #pixelart #JRPG #videogames #Steam
Been working on some Post-processing layers for the game recently. Let us know how you think they are looking so far.
#screenshotsaturday #screenshot #gamedev #indiedev #videogame #postprocessing #unity3d #unity #environmentart #leveldesign #Lighting #Blender3d #blender
Here's a my map for the 1000 lines community project 3, a vanilla compatible very abstract city map with minimalist visuals made with exactly 1000 lines
#doom #leveldesign #doommapping
The ModDB link for Abysm 2: Pharaoh's Judgement is up.
Get it Here: https://t.co/zK76LsOKNR
Art by: Deni.c.h IG: https://t.co/MTGDoCP9Zz
#GZDoom #modding #gamedev #leveldesign #abysm2 #boomershooter #retro
I am proud to announce that I am taking part in the development of #AvatarFrontiersofPandora at #UbiMassive. #UbisoftForward was amazing. Looking forward to hear more about all the good news. Good job everyone. #leveldesign #gamedev
My mountain forest on the Island of the Lost.
Jumping back into post processing to tweak the look of the environment.
#screenshotsunday #gamedev #IndieGameDev #indiedev #indiegame #leveldesign #gamedesign #lowpoly #IndieGameDev #indiegames #madewithunity
Upgrades to the first boss map in Blood's Death Wish expansion. More features (like the rooftop greenhouse), less focus on avoiding fatal falls.
New ending sequence, too...
#screenshotsaturday #leveldesign #blood #boomershooter #retroFPS #buildengine
The new Bayou Level is shaping up nicely :)
Version 0.4 of Interstate Drifter will feature 4 new playable levels. #leveldesign #gamedesign #isometric #pixel
In the jungle, the mighty jungle...
...back into the thick of it on the 'Island of the Lost'. 🏝️
#screenshotsunday #gamedev #IndieGameDev #indiedev #indiegame #leveldesign #gamedesign #lowpoly #IndieGameDev #indiegames
Today for #screenshotsaturday we want to show you guys the rest of the level that we're working on! It's the exterior and the inside of the tent! 🍿
#indiegamedev #gamedev #indiegame #indie #indiedev #games #gamedevelopment #art #videogames #conceptart #gamedesign #leveldesign
I design the start of #GRAVEN with the goal of a bit of environmental intro, storytelling & credits. Even modeled the boat. Most textures created by @makkon_art #lowpoly #leveldesign #gamedev #UE4
the Wretched Hamlet
#metroidvania #leveldesign #gamedev #indiegame #nftcommunity #warhammer #dungeonsanddragons #platformer
Hi all ! New environment : The spirit's rest ! I try again to give an special fantasy atmosphere ;) I hope you like !!
https://t.co/fMKlmY1Zh8
https://t.co/25OHgV0kYS
#environmentdesign #3dartist #gamedev #indiedev #gameartist #leveldesign #realtime #ue4 #fantasy
For week 2's #leveldesign assignment, we were focusing on shape theory to build a level based on some concept art. We were given a limited selection of simple shapes to use as building blocks (various rectangular prisms and pyramids).
I decided to build an underground temple.