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Here is a request im currently working on ;) #Roblox #RobloxDev still practicing texturing
Toolbag Artist Highlight | Olé by Viviane Herzog. Rendered in #Toolbag. https://t.co/JSD13Twh1h #render #lighting #rendering #realtime #marmosettoolbag #3dportrait #characterart #3dprop #gameart #3dart #texturing #materials
Toolbag Artist Highlight | The Gilded Knight by Konstantin Chulanov. Rendered in #Toolbag. https://t.co/jCKoJIR1Kg #render #lighting #rendering #realtime #marmosettoolbag #3dportrait #characterart #3dprop #gameart #3dart #texturing #materials
#RobloxDev #RobloxGFX
Haven't posted in a while sorry about that. Anyway, how's this guys. Been working on my texturing for a bit.
Majora's Mask
Working on scrubbing up on my texturing skills in Substance Painter. In hindsight I should have modelled some depth, hand the eyes extrude a bit, etc.
#3dmodeling #GameArt #Gaming #Nintendo #TheLegendOfZelda #MajorasMask
first texturing pass! 🌟 trying to get everything done in #madewithsubstance but i might have to re-import it to #blender to fix some things... I wish Painter was more similar to 3D coat sometimes :X #b3d #3dcoat #SubstancePainter #handpainted
Ratchet model update! Texturing and material mapping is done! Currently baking for Raycast MMD and rigging will be soon!
A updated Cadaver, but now with texturing by @wingedwolf94 herself! A little collab on the project. Winged really brought out the model even more with her amazing art talent. Go show her some love and support her and their artwork!
Another successful stream today! /// And learned new stuff too, basic texturing is done and next is riggingggg. Looking at her makes me want chocolate!! Thanks for the lovely raid @LupusCelestial !
I'm mostly done texturing the head! Not sure I'll be able to finish the whole character for Halloween but I'll try
Thankie thankie everyone that comes by my Halloween costume making stream nya.😊
Yes, still struggling with weight painting as usual, but it's done, like finally.🥺
Will start with texturing on my next stream nya.😅
I still think this is one of the best pictures I have done. I can see some areas that I could improve now with the shading and texturing, but it's one of the few pics I look back on after months and still think the composition is very solid. https://t.co/7Fs8fYhHBv
This year’s @CorporateClash Halloween update is finally here, and I’m super excited!
I had the pleasure of texturing all of this year’s new cosmetics, and here’s a few of my personal favorites.
Models by @SpooksShades and @Polygorobo !
My first go at texturing a character, courtesy of #Maya #Photoshop and #Mudbox.
Getting the model into these different programs was stressful, but painting itself is still calming.
#3DModel #3dmodeling #3dart #ArtistOnTwitter
James Brisnehan discussed in great detail his huge #UE4 project Villaggio Toscano:
https://t.co/C1WvAjeyHG
#maya #substancepainter #substancedesigner #unrealengine #gamedev #indiedev #3dart #3dmodeling #substance3d #madewithsubstance #texturing #materials