//=time() ?>
good news - i finally learned how to port my avatars to quest
bad news - it sucks balls every time and there's only ONE (1) shader to work with
I can't really break it down, it's very hacked together; the flakes are a cell fracture + cloth sim (open meshes are a massive pain with cell frac)
There's a shader transition underneath as well to help hide gaps in the fracture
I have the best community. They're super helpful, love to tinker, have a great sense of humor, and understand fully the joys of subjecting our favorite games to the most inhumane torture imaginable.
Case in point, here's @BrandonBlume's new CGA shader for DOSBox-X in action.
Beachy - New Series!
I’m in love w/ these infinite tunnels. This week, wanted to focus a bit more on stylizing my color process and adding a bit more sophisticated lighting model.
#realtime #shaders #generativeart
Testing out anime shader!
#Blender #blendernpr #Blender3d #Blenderart #art #anime #NPR
I also played around and got some real nice lighting using @/AerthasVeras shader! https://t.co/gKi8kA4S2n
Trying out Geometry Nodes this weekend, plus Cycles-X and some traditional shader noding, in the company of little spotty succulents
#b3d
並べると作業が蘇ってくる。つらみ。
モデリングのミスは大きい失敗以外はshaderで隠れるんかも?
shaderかまたはテクスチャが印象を支配してる感あるかも?
VROIDから髪、顎、額・こめかみはいじってないゾ!
でもゲームはまだ先だよね・・・
Update on the Ultimate Shaders for Brawl from forever ago. Now has:
improved diffuse shading
improved skin SSS/Shading
improved specular/metal
proper reaction to lighting
Old(left) has normal map, New(right) doesn't so he's not as detailed as before. Same scene lighting
I make proto :) Gonna probably use shaders to spice it up when I make a model for it!
#MMDSmileProject
#初音ミク
Lat Smile!(^ω^)
【お借りした物】
Lat式ミク:lat様
髪飾り:いつものほん様
PostHatchingShader:ogugu様・Elle様
Played around with shaders and rendered a friends comic persona in 3D. I wont even have to draw again.
The comic is drawn by my friend.
You should check them out they do great stuff https://t.co/rqtaY3JLU4
Interesting to me looking at how the same character looks in different lighting/shaders🙂 I'm pretty fond of the 2D looking one~
Now I just gotta figure out the particle systems... so I can set their tail ablaze~ #blender3D #3dmodeling #nekomata #Furryartist
Customized the Toon Shader to include Rim Lighting now! Put it on hair and fur and will add it when necessary to clothes! - #3dsmax #3dmodel #3danime #3d #3dmodeling #3dcg #3dcharacter #3dart #3Dartist #3danimation #anime #shortfilm