Hello, apparemment c'est le alors here we go, voici quelque images de mon travail ! :)
Texture faites avec l'aide de ❤️
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🔥Bust by Qi Sheng Luo🔥
Artstation:https://t.co/RI5uvP2NXg
Don’t forget to follow us to get more inspiration!👀👀

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Real-time Game Character - Falconer

Concept art by: Qiu Fang

Done with Zbrush, Maya, Substance Painter, rendered in Marmoset Toolbag

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Don’t have anything new to show yet so I wanted to generally summarize some stuff and say that I’m very proud of the cool things I got to make in 2020! ☺️🧡

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Hi guys, here're a few work samples I did for some indie game developers during the past weeks.🌳🥰🕷️
Take care and stay healthy! ^^

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Elon Musk 3d portrait work has done by Sailesh Parajuli

3D modeled in Zbrush, texture in Substance Painter, hair in Xgen Core and rendered in Arnold and Used texturing xyz displacement.

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Day 11: I messed up and didn't save some of my progress jajaja. So I had to restart a couple of things. But I have been polishing the shader a bit!

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3 of 4 challenge

Theme of the week: Insect
What an amazing art to sculpt! Concept by

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Day 7: part 3

Retopology
Head - was fun!
Shirt and pants - pretty easy
Hands and feet - .... halp
Tail and hair - may keep as curves lol XD

But retopology its done...I think?

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Day 7: Shirt retopology is done! ... I hope XD I will be working on the hands next today but I want to test something

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Day 6:

Head retopo 95.something % done! (cause there's probably small stuff to fix jajaja)

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