“Saddened and confused she had withdrawn herself from the bright daylight in search of silence and harmony. She anxiously hummed a made up melody while gently nudging the leathery shell of the unhatched egg...”

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Here is my for mid 2020 !

I'm actually surprised i've got enough 3D characters to fill it up. When starting it i was very afraid about this >.<

Anyways, hope you'll like it :D

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Princess Mononoke 3D character Model work has done by Jade Dong
Software used Maya, 3dsmax,Substance Painter, ZBrush, Arnold, Marvelous Designer, Marmoset Toolbag

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Hellboy Model Printing Miniature Assembly File STL, OBJ for Printing 1:8 for FDM-FFF, 1:14 for DLP-SLA-SLS
only 3$
https://t.co/BHFbRaEJOJ


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Thanks to everyone who tuned in to my stream today. Here are a few renders from where we left off. All of the texture work and renders were made with

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After struggling for a while with the perfection demons, I managed to throw some more tarp covered assets into the scene. I also caught a glimpse of some of the first shots I took of this project, it's changed a lot.

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Aquaman 3D Character Model work has done by zhao changyuan
Software used Maya, Substance Painter, ZBrush, Mari, Arnold, Photoshop.

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my first attempt at sculpting, retopology, and curve hair ! what a mess of a process this one was

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THANK YOU ALL FOR COMING OUT TONIGHT! You guys rock! New Schedule is underway! Gonna take a little bit of getting used to! But! Lots of progress! Going to be finishing up the base mesh next stream, and onto Export and UV layout!

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Hey there everyone! I’m Zach, Character designer, 3Dartist & modeler of creatures & monsters!

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2014 > 2020

went from having no interest in 3d, to falling in love with 3d during my animation degree, to being the sole 3d artist on my game!

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