Latest tutorial!
Archaeologist the 3D Stylized Character: ZBrush-Maya Workflow
Concept from YF Lee.
https://t.co/VOMZ7mpecU

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Clown - Realtime work has done by Alexandr Kotov
3D Character Artist Software used: ZBrush, 3ds Max, Mari, 3DCoat, Substance Painter, Marmoset Toolbag

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Aw shoot thank you sir✌🏻😊. I use Zbrush, a digital sculpting program & render the characters in photoshop or MarmosetToolbag.
& it’s funny you mention that... just started this one a few days ago 😋

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I think I owed roytheart's version of over insta. I started last year but just got the time to finish it now. Rendered in

P.S. I'm not sure if Roy has twitter account.

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